Lines Matching refs:angle2

53   ,angle2(_angle2)  in RS_ArcData()
62 angle2 = 0.0; in reset()
68 fabs(remainder(angle1-angle2, 2.*M_PI))>RS_TOLERANCE_ANGLE); in isValid()
75 "," << ad.angle2 << in operator <<()
118 data.angle2=data.center.angleTo(p3); in createFrom3P()
120 data.angle1, data.angle2, true); in createFrom3P()
148 data.angle2 = data.center.angleTo(endPoint); in createFrom2PDirectionRadius()
201 data.angle2 = RS_Math::correctAngle(data.angle1 -angleLength); in createFrom2PDirectionAngle()
204 data.angle2 = RS_Math::correctAngle(data.angle1 +angleLength); in createFrom2PDirectionAngle()
244 data.angle2 = data.center.angleTo(endPoint); in createFrom2PBulge()
253 RS_Vector const endpoint = data.center + RS_Vector::polar(data.radius, data.angle2); in calculateBorders()
261 double a1 = isReversed() ? data.angle2 : data.angle1; in calculateBorders()
262 double a2 = isReversed() ? data.angle1 : data.angle2; in calculateBorders()
289 return data.center + RS_Vector::polar(data.radius, data.angle2); in getEndpoint()
312 return RS_Math::correctAngle(data.angle2-M_PI_2); in getDirection2()
315 return RS_Math::correctAngle(data.angle2+M_PI_2); in getDirection2()
396 data.angle1, data.angle2, isReversed())) { in getNearestPointOnEntity()
513 a = data.angle2 + aDist; in getNearestDist()
519 a = data.angle2 - aDist; in getNearestDist()
624 std::swap(data.angle1,data.angle2); in revertDirection()
633 double *pa2= & data.angle2; in correctAngles()
648 data.angle2 = data.center.angleTo(pos); in trimEndpoint()
663 …if( fabs(remainder(angMouse-data.angle1, 2.*M_PI))< fabs(remainder(angMouse-data.angle2, 2.*M_PI))) in getTrimPoint()
773 std::swap(data.angle1,data.angle2); in reverse()
790 data.angle2 = RS_Math::correctAngle(data.angle2+angle); in rotate()
800 data.angle2 = RS_Math::correctAngle(data.angle2+angle); in rotate()
1155 const double& a1=data.angle2; in areaLineIntegral()