Lines Matching refs:myVec
497 gp_Vec myVec( p1, p2); in BuildChamferEdge() local
498 gp_Dir myDir(myVec); in BuildChamferEdge()
548 gp_Vec myVec( p1, p); in BuildChamferEdge() local
571 gp_Ax1 RotAxe(p1, tan^myVec); in BuildChamferEdge()
572 gp_Vec vecLin = myVec.Rotated(RotAxe, -Ang); in BuildChamferEdge()
636 gp_Vec myVec( p1, p2); in ComputePoint() local
637 myVec.Normalize(); in ComputePoint()
638 myVec *= D; in ComputePoint()
640 myVec *= -1; // change the sense of myVec in ComputePoint()
641 thePoint = p2.Translated(myVec); in ComputePoint()
643 else thePoint = p1.Translated(myVec); in ComputePoint()