Lines Matching refs:use_material
643 state.canvas_shader.use_material((void *)p_material); in _batch_render_rects()
854 state.canvas_shader.use_material((void *)p_material); in render_batches()
941 state.canvas_shader.use_material((void *)p_material); in render_batches()
1023 state.canvas_shader.use_material((void *)p_material); in render_batches()
1110 state.canvas_shader.use_material((void *)p_material); in render_batches()
1287 state.canvas_shader.use_material((void *)p_material); in render_batches()
1317 state.canvas_shader.use_material((void *)p_material); in render_batches()
1347 state.canvas_shader.use_material((void *)p_material); in render_batches()
1423 state.canvas_shader.use_material((void *)p_material); in render_batches()
1535 state.canvas_shader.use_material((void *)p_material); in render_batches()
1587 state.canvas_shader.use_material((void *)p_material); in render_batches()
2676 state.canvas_shader.use_material((void *)material_ptr); in _canvas_render_item()
2814 state.canvas_shader.use_material((void *)material_ptr); in _canvas_render_item()
3056 state.canvas_shader.use_material((void *)material_ptr); in render_joined_item()
3210 state.canvas_shader.use_material((void *)material_ptr); in render_joined_item()