Lines Matching refs:neRigidBody_

68 neRigidBody_::~neRigidBody_()  in ~neRigidBody_()
79 neRigidBody_::neRigidBody_() in neRigidBody_() function in neRigidBody_
165 void neRigidBody_::Free() in Free()
212 void neRigidBody_::RecalcInertiaTensor() in RecalcInertiaTensor()
279 neController * neRigidBody_::AddController(neRigidBodyControllerCallback * rbc, s32 period) in AddController()
336 void neRigidBody_::BeginIterateController() in BeginIterateController()
347 neController * neRigidBody_::GetNextController() in GetNextController()
365 void neRigidBody_::GravityEnable(neBool yes) in GravityEnable()
375 void neRigidBody_::SetAngMom(const neV3 & am) in SetAngMom()
390 void neRigidBody_::UpdateDerive() in UpdateDerive()
425 void neRigidBody_::AdvanceDynamic(f32 tStep) in AdvanceDynamic()
439 if (status == neRigidBody_::NE_RBSTATUS_IDLE) in AdvanceDynamic()
448 if (status == neRigidBody_::NE_RBSTATUS_IDLE) in AdvanceDynamic()
456 if (status == neRigidBody_::NE_RBSTATUS_ANIMATED) in AdvanceDynamic()
487 void neRigidBody_::MidPointIntegration(const neV3 & totalTorque, f32 tStep) in MidPointIntegration()
526 void neRigidBody_::ImprovedEulerIntegration(const neV3 & totalTorque, f32 tStep) in ImprovedEulerIntegration()
548 void neRigidBody_::RungeKutta4Integration(const neV3 & totalTorque, f32 tStep) in RungeKutta4Integration()
568 void neRigidBody_::AdvancePosition(f32 tStep) in AdvancePosition()
645 void neRigidBody_::UpdateController() in UpdateController()
647 if (gravityOn && status != neRigidBody_::NE_RBSTATUS_IDLE) in UpdateController()
692 void neRigidBody_::UpdateAABB() in UpdateAABB()
775 void neRigidBody_::WakeUp() in WakeUp()
777 status = neRigidBody_::NE_RBSTATUS_NORMAL; in WakeUp()
784 void neRigidBody_::SyncOldState() in SyncOldState()
797 void neRigidBody_::BecomeIdle() in BecomeIdle()
801 status = neRigidBody_::NE_RBSTATUS_IDLE; in BecomeIdle()
806 void neRigidBody_::ZeroMotion() in ZeroMotion()
828 neBool neRigidBody_::ApplyCollisionImpulse(const neV3 & impulse, const neV3 & contactPoint, neImpul… in ApplyCollisionImpulse()
884 void neRigidBody_::AddRestContact(neRestRecord & rc) in AddRestContact()
971 neBool neRigidBody_::IsConstraintNeighbour(neRigidBodyBase * otherBody) in IsConstraintNeighbour()
996 void neRigidBody_::SetAngMomComponent(const neV3 & angMom, const neV3 & dir) in SetAngMomComponent()
1009 void neRigidBody_::WakeUpAllJoint() in WakeUpAllJoint()
1033 void neRigidBody_::ApplyLinearConstraint() in ApplyLinearConstraint()
1048 void neRigidBody_::ApplyAngularConstraint() in ApplyAngularConstraint()
1096 neRigidBody_ * rb = otherBody->AsRigidBody(); in CanConsiderOtherBodyIdle()
1100 return (rb->status == neRigidBody_::NE_RBSTATUS_IDLE); in CanConsiderOtherBodyIdle()
1137 normalWorld = ((neRigidBody_*)otherBody)->State().b2w.rot * normalBody; in GetOtherBodyPoint()
1139 ret = ((neRigidBody_*)otherBody)->State().b2w * otherBodyPoint; in GetOtherBodyPoint()
1144 void neRestRecord::Set(neRigidBody_* thisBody, const neRestRecord & rc) in Set()