Lines Matching refs:valueMask

354             { .addr = 0xAAA, .addrMask = 0xFFF, .value = 0xAA, .valueMask = 0xFF },
355 { .addr = 0x555, .addrMask = 0xFFF, .value = 0x55, .valueMask = 0xFF },
356 { .addr = 0xAAA, .addrMask = 0xFFF, .value = 0xA0, .valueMask = 0xFF },
357 { .addr = 0x000, .addrMask = 0x000, .value = 0x00, .valueMask = 0x00 },
364 { .addr = 0xAAA, .addrMask = 0xFFF, .value = 0xAA, .valueMask = 0xFF },
365 { .addr = 0x555, .addrMask = 0xFFF, .value = 0x55, .valueMask = 0xFF },
366 { .addr = 0xAAA, .addrMask = 0xFFF, .value = 0x80, .valueMask = 0xFF },
367 { .addr = 0xAAA, .addrMask = 0xFFF, .value = 0xAA, .valueMask = 0xFF },
368 { .addr = 0x555, .addrMask = 0xFFF, .value = 0x55, .valueMask = 0xFF },
369 { .addr = 0x000, .addrMask = 0x000, .value = 0x30, .valueMask = 0xFF },
376 { .addr = 0xAAA, .addrMask = 0xFFF, .value = 0xAA, .valueMask = 0xFF },
377 { .addr = 0x555, .addrMask = 0xFFF, .value = 0x55, .valueMask = 0xFF },
378 { .addr = 0xAAA, .addrMask = 0xFFF, .value = 0x80, .valueMask = 0xFF },
379 { .addr = 0xAAA, .addrMask = 0xFFF, .value = 0xAA, .valueMask = 0xFF },
380 { .addr = 0x555, .addrMask = 0xFFF, .value = 0x55, .valueMask = 0xFF },
381 { .addr = 0xAAA, .addrMask = 0xFFF, .value = 0x10, .valueMask = 0xFF },
388 { .addr = 0xAA, .addrMask = 0xFFF, .value = 0x98, .valueMask = 0xFF },
395 { .addr = 0xAAA, .addrMask = 0xFFF, .value = 0xAA, .valueMask = 0xFF },
396 { .addr = 0x555, .addrMask = 0xFFF, .value = 0x55, .valueMask = 0xFF },
397 { .addr = 0xAAA, .addrMask = 0xFFF, .value = 0x90, .valueMask = 0xFF },
404 { .addr = 0xAAA, .addrMask = 0xFFF, .value = 0xAA, .valueMask = 0xFF },
405 { .addr = 0x555, .addrMask = 0xFFF, .value = 0x55, .valueMask = 0xFF },
406 { .addr = 0x000, .addrMask = 0x000, .value = 0xB9, .valueMask = 0xFF },
413 { .addr = 0xAAA, .addrMask = 0xFFF, .value = 0xAA, .valueMask = 0xFF },
414 { .addr = 0x555, .addrMask = 0xFFF, .value = 0x55, .valueMask = 0xFF },
415 { .addr = 0xAAA, .addrMask = 0xFFF, .value = 0xC0, .valueMask = 0xFF },
422 { .addr = 0xAAA, .addrMask = 0xFFF, .value = 0xAA, .valueMask = 0xFF },
423 { .addr = 0x555, .addrMask = 0xFFF, .value = 0x55, .valueMask = 0xFF },
424 { .addr = 0xAAA, .addrMask = 0xFFF, .value = 0xE0, .valueMask = 0xFF },
431 { .addr = 0x000, .addrMask = 0x000, .value = 0x80, .valueMask = 0xFF },
432 { .addr = 0x000, .addrMask = 0x000, .value = 0x30, .valueMask = 0xFF },
439 { .addr = 0x000, .addrMask = 0x000, .value = 0xA0, .valueMask = 0xFF },
440 { .addr = 0x000, .addrMask = 0x000, .value = 0x00, .valueMask = 0xFF },
447 { .addr = 0x000, .addrMask = 0x000, .value = 0xA0, .valueMask = 0xFF },
448 { .addr = 0x000, .addrMask = 0x000, .value = 0x00, .valueMask = 0xFE },
455 { .addr = 0x000, .addrMask = 0x000, .value = 0x90, .valueMask = 0xFF },
456 { .addr = 0x000, .addrMask = 0x000, .value = 0x00, .valueMask = 0xFF },
576 … (mem.flash.writes[i].value & pattern->pattern[i].valueMask) == pattern->pattern[i].value; i++) { in mem_write_flash()