Lines Matching refs:kScreenTopHeight

15     static_cast<float>(Core::kScreenTopHeight) / Core::kScreenTopWidth;
19 static_cast<float>(Core::kScreenTopWidth) / Core::kScreenTopHeight;
27 return static_cast<u32>(((top_screen.GetWidth() - 1) / Core::kScreenTopHeight) + 1); in GetScalingRatio()
166 : Core::kScreenTopHeight * scale_factor / in MobileLandscapeFrameLayout()
253 (Core::kScreenTopHeight * 4); in LargeFrameLayout()
264 emulation_aspect_ratio = Core::kScreenTopHeight * 4 / in LargeFrameLayout()
306 Core::kScreenTopHeight in SideFrameLayout()
307 : static_cast<float>(Core::kScreenTopHeight) / in SideFrameLayout()
378 width = Core::kScreenTopHeight * res_scale; in FrameLayoutFromResolutionScale()
387 height = Core::kScreenTopHeight * res_scale; in FrameLayoutFromResolutionScale()
399 width = Core::kScreenTopHeight * res_scale; in FrameLayoutFromResolutionScale()
408 height = Core::kScreenTopHeight * res_scale; in FrameLayoutFromResolutionScale()
416 width = Core::kScreenTopHeight * res_scale; in FrameLayoutFromResolutionScale()
420 height = Core::kScreenTopHeight * res_scale; in FrameLayoutFromResolutionScale()
427 height = (Core::kScreenTopHeight + Core::kScreenBottomHeight) * res_scale; in FrameLayoutFromResolutionScale()
436 height = Core::kScreenTopHeight * res_scale; in FrameLayoutFromResolutionScale()
444 width = (Core::kScreenTopHeight + Core::kScreenBottomHeight) * res_scale; in FrameLayoutFromResolutionScale()
448 height = (Core::kScreenTopHeight + Core::kScreenBottomHeight) * res_scale; in FrameLayoutFromResolutionScale()
563 min_height = Core::kScreenTopHeight + Core::kScreenBottomHeight; in GetMinimumSizeFromLayout()