Lines Matching refs:frect

1504     SDL_FRect *frect;  in RenderDrawLinesWithRects()  local
1522 frect = &frects[nrects++]; in RenderDrawLinesWithRects()
1523 frect->x = points[i].x * renderer->scale.x; in RenderDrawLinesWithRects()
1524 frect->y = minY * renderer->scale.y; in RenderDrawLinesWithRects()
1525 frect->w = renderer->scale.x; in RenderDrawLinesWithRects()
1526 frect->h = (maxY - minY + 1) * renderer->scale.y; in RenderDrawLinesWithRects()
1531 frect = &frects[nrects++]; in RenderDrawLinesWithRects()
1532 frect->x = minX * renderer->scale.x; in RenderDrawLinesWithRects()
1533 frect->y = points[i].y * renderer->scale.y; in RenderDrawLinesWithRects()
1534 frect->w = (maxX - minX + 1) * renderer->scale.x; in RenderDrawLinesWithRects()
1535 frect->h = renderer->scale.y; in RenderDrawLinesWithRects()
1718 SDL_FRect frect; in SDL_RenderCopy() local
1756 frect.x = real_dstrect.x * renderer->scale.x; in SDL_RenderCopy()
1757 frect.y = real_dstrect.y * renderer->scale.y; in SDL_RenderCopy()
1758 frect.w = real_dstrect.w * renderer->scale.x; in SDL_RenderCopy()
1759 frect.h = real_dstrect.h * renderer->scale.y; in SDL_RenderCopy()
1761 return renderer->RenderCopy(renderer, texture, &real_srcrect, &frect); in SDL_RenderCopy()
1773 SDL_FRect frect; in SDL_RenderCopyEx() local
1825 frect.x = real_dstrect.x * renderer->scale.x; in SDL_RenderCopyEx()
1826 frect.y = real_dstrect.y * renderer->scale.y; in SDL_RenderCopyEx()
1827 frect.w = real_dstrect.w * renderer->scale.x; in SDL_RenderCopyEx()
1828 frect.h = real_dstrect.h * renderer->scale.y; in SDL_RenderCopyEx()
1833 return renderer->RenderCopyEx(renderer, texture, &real_srcrect, &frect, angle, &fcenter, flip); in SDL_RenderCopyEx()