Lines Matching refs:emulator

48 			if (emulator.tracker.IsLocked( true ))  in EnableUnlimSprites()
51 if (!emulator.ppu.HasSpriteLimit() != state) in EnableUnlimSprites()
53 emulator.ppu.EnableSpriteLimit( !state ); in EnableUnlimSprites()
54 emulator.tracker.Resync( true ); in EnableUnlimSprites()
63 return !emulator.ppu.HasSpriteLimit(); in AreUnlimSpritesEnabled()
68 return emulator.renderer.GetBrightness(); in GetBrightness()
73 return emulator.renderer.GetSaturation(); in GetSaturation()
78 return emulator.renderer.GetContrast(); in GetContrast()
83 return emulator.renderer.GetSharpness(); in GetSharpness()
88 return emulator.renderer.GetColorResolution(); in GetColorResolution()
93 return emulator.renderer.GetColorBleed(); in GetColorBleed()
98 return emulator.renderer.GetColorArtifacts(); in GetColorArtifacts()
103 return emulator.renderer.GetColorFringing(); in GetColorFringing()
108 return emulator.renderer.GetHue(); in GetHue()
113 return emulator.renderer.GetBlend() != 0; in GetBlend()
118 return emulator.renderer.GetCornerRounding(); in GetCornerRounding()
123 return emulator.renderer.SetBrightness( value ); in SetBrightness()
128 return emulator.renderer.SetSaturation( value ); in SetSaturation()
133 return emulator.renderer.SetContrast( value ); in SetContrast()
138 return emulator.renderer.SetSharpness( value ); in SetSharpness()
143 return emulator.renderer.SetColorResolution( value ); in SetColorResolution()
148 return emulator.renderer.SetColorBleed( value ); in SetColorBleed()
153 return emulator.renderer.SetColorArtifacts( value ); in SetColorArtifacts()
158 return emulator.renderer.SetColorFringing( value ); in SetColorFringing()
163 return emulator.renderer.SetHue( value ); in SetHue()
168 return emulator.renderer.SetBlend(value); in SetBlend()
173 return emulator.renderer.SetCornerRounding(value); in SetCornerRounding()
178 emulator.renderer.ClearFilterUpdateFlag(); in ClearFilterUpdateFlag()
183 emulator.renderer.EnableFieldMerging( state ); in EnableFieldMerging()
188 return emulator.renderer.IsFieldMergingEnabled(); in IsFieldMergingEnabled()
193 const Result result = emulator.renderer.SetState( state ); in SetRenderState()
196 emulator.UpdateColorMode(); in SetRenderState()
203 return emulator.renderer.GetState( state ); in GetRenderState()
208 if (emulator.renderer.IsReady()) in Blit()
210 emulator.renderer.Blit( output, emulator.ppu.GetScreen(), emulator.ppu.GetBurstPhase() ); in Blit()
289 return emulator.renderer.SetDecoder( decoder ); in SetDecoder()
294 return emulator.renderer.GetDecoder(); in GetDecoder()
299 return emulator.UpdateColorMode in SetMode()
309 if (emulator.renderer.GetPaletteType() == Core::Video::Renderer::PALETTE_YUV) in GetMode()
313 else if (emulator.renderer.GetPaletteType() == Core::Video::Renderer::PALETTE_CUSTOM) in GetMode()
330 return emulator.renderer.LoadCustomPalette( colors, type == EXT_PALETTE ); in SetCustom()
335 return emulator.renderer.SaveCustomPalette( colors, type == EXT_PALETTE ); in GetCustom()
340 return emulator.renderer.ResetCustomPalette(); in ResetCustom()
345 return emulator.renderer.HasCustomPaletteEmphasis() ? EXT_PALETTE : STD_PALETTE; in GetCustomType()
350 return emulator.renderer.GetPalette(); in GetColors()