Lines Matching refs:pw_carry

354 			if (players[i].powers[pw_carry] != CR_NIGHTSMODE)  in P_GiveEmerald()
355 players[i].powers[pw_carry] = CR_NONE; in P_GiveEmerald()
665 player->powers[pw_carry] = CR_NIGHTSFALL; in P_DeNightserizePlayer()
703 if (playeringame[i] && players[i].powers[pw_carry] == CR_NIGHTSMODE) in P_DeNightserizePlayer()
783 if (player->powers[pw_carry] != CR_NIGHTSMODE) in P_NightserizePlayer()
953 player->powers[pw_carry] = CR_NIGHTSMODE; in P_NightserizePlayer()
990 if (player->powers[pw_carry] == CR_ROPEHANG) in P_DoPlayerPain()
1077 if (player->powers[pw_carry] == CR_ROLLOUT) in P_ResetPlayer()
1085 player->powers[pw_carry] = CR_NONE; in P_ResetPlayer()
1088 …owers[pw_carry] == CR_NIGHTSMODE || player->powers[pw_carry] == CR_NIGHTSFALL || player->powers[pw… in P_ResetPlayer()
1089 player->powers[pw_carry] = CR_NONE; in P_ResetPlayer()
1128 if ((player->powers[pw_carry] == CR_NIGHTSMODE) && (player->pflags & PF_DRILLING)) in P_PlayerCanDamage()
1380 if (playeringame[i] && players[i].powers[pw_carry] == CR_NIGHTSMODE) in P_AddPlayerScore()
2299 if (player->powers[pw_carry] == CR_NIGHTSMODE) in P_PlayerHitFloor()
3070 …) || ((player->powers[pw_shield] & SH_PROTECTWATER) && !(player->powers[pw_carry] == CR_NIGHTSMODE… in P_DoBubbleBreath()
4224 if (player->powers[pw_carry] == CR_NIGHTSMODE) in P_DoSuperStuff()
4276 if ((cmd->forwardmove != 0 || cmd->sidemove != 0 || player->powers[pw_carry]) in P_DoSuperStuff()
4404 if (player->powers[pw_carry] == CR_PTERABYTE) in P_DoJump()
4415 if (player->powers[pw_carry] == CR_PLAYER) in P_DoJump()
4418 player->powers[pw_carry] = CR_NONE; in P_DoJump()
4423 else if (player->powers[pw_carry] == CR_GENERIC) in P_DoJump()
4426 player->powers[pw_carry] = CR_NONE; in P_DoJump()
4431 else if (player->powers[pw_carry] == CR_ROPEHANG) in P_DoJump()
4434 player->powers[pw_carry] = CR_NONE; in P_DoJump()
4437 else if (player->powers[pw_carry] == CR_ROLLOUT) in P_DoJump()
4449 player->powers[pw_carry] = CR_NONE; in P_DoJump()
4659 if (player->powers[pw_carry] == CR_BRAKGOOP) in P_DoSpinAbility()
5164 if (onground || player->climbing || player->powers[pw_carry]) in P_DoJumpStuff()
5265 else if (player->powers[pw_carry] == CR_MACESPIN && player->mo->tracer) in P_DoJumpStuff()
5267 player->powers[pw_carry] = CR_NONE; in P_DoJumpStuff()
5272 else if (onground || player->climbing || player->powers[pw_carry]) in P_DoJumpStuff()
6777 if (player->powers[pw_carry] == CR_NIGHTSMODE) in P_DoNiGHTSCapsule()
6928 if (player->powers[pw_carry] == CR_NIGHTSMODE) in P_DoNiGHTSCapsule()
6945 if (playeringame[i] && players[i].powers[pw_carry] == CR_NIGHTSMODE) in P_DoNiGHTSCapsule()
7087 if (!(player->powers[pw_carry] == CR_NIGHTSMODE)) in P_NiGHTSMovement()
7958 if ((player->powers[pw_carry] == CR_BRAKGOOP) in P_MovePlayer()
8059 if (player->powers[pw_carry] == CR_NIGHTSMODE) in P_MovePlayer()
8071 else if (player->powers[pw_carry] == CR_NIGHTSFALL && P_IsObjectOnGround(player->mo)) in P_MovePlayer()
8089 player->powers[pw_carry] = CR_NONE; in P_MovePlayer()
8121 angle_t drawangleoffset = (player->powers[pw_carry] == CR_ROLLOUT) ? ANGLE_180 : 0; in P_MovePlayer()
8545 if (!onground && player->powers[pw_carry] != CR_NIGHTSMODE) in P_MovePlayer()
8562 if (!(player->pflags & PF_SPINNING) && player->powers[pw_carry] != CR_NIGHTSMODE) in P_MovePlayer()
8635 && player->panim == PA_IDLE && !(player->powers[pw_carry])) in P_MovePlayer()
8809 player->powers[pw_carry] = CR_NONE; in P_DoZoomTube()
8865 player->powers[pw_carry] = CR_NONE; in P_DoRopeHang()
8931 player->powers[pw_carry] = CR_NONE; in P_DoRopeHang()
9810 else if ((player->powers[pw_carry] == CR_NIGHTSMODE) in P_MoveChaseCamera()
9819 …cameranoclip = (sign || player->powers[pw_carry] == CR_NIGHTSMODE || player->pflags & PF_NOCLIP) |… in P_MoveChaseCamera()
9821 …if (!(player->climbing || (player->powers[pw_carry] == CR_NIGHTSMODE) || player->playerstate == PS… in P_MoveChaseCamera()
9860 if (player->powers[pw_carry] == CR_NIGHTSMODE) in P_MoveChaseCamera()
9918 if (!(twodlevel || (mo->flags2 & MF2_TWOD)) && !(player->powers[pw_carry] == CR_NIGHTSMODE)) in P_MoveChaseCamera()
9937 else if (player->powers[pw_carry] == CR_NIGHTSMODE) // NiGHTS Level in P_MoveChaseCamera()
9976 …ctplacing && !(twodlevel || (mo->flags2 & MF2_TWOD)) && (player->powers[pw_carry] != CR_NIGHTSMODE… in P_MoveChaseCamera()
10003 if (player->powers[pw_carry] == CR_NIGHTSMODE) in P_MoveChaseCamera()
10023 else if (player->powers[pw_carry] == CR_NIGHTSMODE in P_MoveChaseCamera()
10041 …= PST_DEAD || (player->powers[pw_carry] == CR_ROPEHANG || player->powers[pw_carry] == CR_GENERIC |… in P_MoveChaseCamera()
10045 …if (!sign && !(twodlevel || (mo->flags2 & MF2_TWOD)) && !(player->powers[pw_carry] == CR_NIGHTSMOD… in P_MoveChaseCamera()
10053 …if (!(twodlevel || (mo->flags2 & MF2_TWOD)) && !(player->powers[pw_carry] == CR_NIGHTSMODE)) // Th… in P_MoveChaseCamera()
11133 if (player->powers[pw_carry] != CR_MINECART) in P_MinecartThink()
11590 if (player->powers[pw_carry] == CR_NIGHTSMODE) in P_PlayerThink()
11772 …&& maptol & TOL_NIGHTS && (player->powers[pw_carry] != CR_NIGHTSMODE || player->powers[pw_nights_h… in P_PlayerThink()
11819 else if (player->powers[pw_carry] == CR_MINECART) in P_PlayerThink()
11830 …tracer->type == MT_TUBEWAYPOINT && (player->powers[pw_carry] == CR_ROPEHANG || player->powers[pw_c… in P_PlayerThink()
11832 if (player->powers[pw_carry] == CR_ROPEHANG) in P_PlayerThink()
11881 || player->powers[pw_carry] == CR_NIGHTSMODE) in P_PlayerThink()
11897 else if (player->powers[pw_carry] && player->mo->tracer) // carry in P_PlayerThink()
11899 switch (player->powers[pw_carry]) in P_PlayerThink()
12019 else if (!player->powers[pw_carry] && !player->powers[pw_nocontrol] in P_PlayerThink()
12048 || player->powers[pw_carry] in P_PlayerThink()
12110 if (player->powers[pw_carry] != CR_NIGHTSMODE) in P_PlayerThink()
12139 …ashing] && player->powers[pw_flashing] < UINT16_MAX && ((player->powers[pw_carry] == CR_NIGHTSMODE… in P_PlayerThink()
12205 if (player->powers[pw_carry] == CR_BRAKGOOP) in P_PlayerThink()
12218 player->powers[pw_carry] = CR_NONE; in P_PlayerThink()
12262 …if ((player->charflags & SF_DASHMODE) && !player->gotflag && !player->powers[pw_carry] && !player-… in P_PlayerThink()
12447 if (player->powers[pw_carry] == CR_NIGHTSMODE) in P_PlayerAfterThink()
12568 switch (player->powers[pw_carry]) in P_PlayerAfterThink()
12576 player->powers[pw_carry] = CR_NONE; in P_PlayerAfterThink()
12584 player->powers[pw_carry] = CR_NONE; in P_PlayerAfterThink()
12592 player->powers[pw_carry] = CR_NONE; in P_PlayerAfterThink()
12596 player->powers[pw_carry] = CR_NONE; in P_PlayerAfterThink()
12617 player->powers[pw_carry] = CR_NONE; in P_PlayerAfterThink()
12619 if (player->powers[pw_carry] != CR_NONE) in P_PlayerAfterThink()
12630 CV_SetValue(&cv_analog[1], (player->powers[pw_carry] != CR_PLAYER)); in P_PlayerAfterThink()
12662 player->powers[pw_carry] = CR_NONE; in P_PlayerAfterThink()
12709 player->powers[pw_carry] = CR_NONE; in P_PlayerAfterThink()
12723 player->powers[pw_carry] = CR_NONE; in P_PlayerAfterThink()
12787 player->powers[pw_carry] = CR_NONE; in P_PlayerAfterThink()
12817 player->powers[pw_carry] = CR_NONE; in P_PlayerAfterThink()
12953 …|| ((player->powers[pw_carry] == CR_NIGHTSMODE && (((skin_t *)player->mo->skin)->flags & (SF_SUPER… in P_PlayerFullbright()