Lines Matching refs:PU_STATIC

145     block = Z_Malloc(texturecompositesize[texnum], PU_STATIC,  in R_GenerateComposite()
217 patchcount = (byte *) Z_Malloc(texture->width, PU_STATIC, &patchcount); in R_GenerateLookup()
321 names = W_CacheLumpName(pnames, PU_STATIC); in R_InitTextures()
324 patchlookup = Z_Malloc(nummappatches * sizeof(*patchlookup), PU_STATIC, NULL); in R_InitTextures()
335 maptex = maptex1 = W_CacheLumpName(texture1, PU_STATIC); in R_InitTextures()
342 maptex2 = W_CacheLumpName(texture2, PU_STATIC); in R_InitTextures()
366 textures = Z_Malloc(numtextures * sizeof(texture_t *), PU_STATIC, 0); in R_InitTextures()
367 texturecolumnlump = Z_Malloc(numtextures * sizeof(short *), PU_STATIC, 0); in R_InitTextures()
368 texturecolumnofs = Z_Malloc(numtextures * sizeof(unsigned short *), PU_STATIC, 0); in R_InitTextures()
369 texturecomposite = Z_Malloc(numtextures * sizeof(byte *), PU_STATIC, 0); in R_InitTextures()
370 texturecompositesize = Z_Malloc(numtextures * sizeof(int), PU_STATIC, 0); in R_InitTextures()
371 texturewidthmask = Z_Malloc(numtextures * sizeof(int), PU_STATIC, 0); in R_InitTextures()
372 textureheight = Z_Malloc(numtextures * sizeof(fixed_t), PU_STATIC, 0); in R_InitTextures()
399 PU_STATIC, 0); in R_InitTextures()
416 PU_STATIC, 0); in R_InitTextures()
418 PU_STATIC, 0); in R_InitTextures()
448 texturetranslation = Z_Malloc((numtextures + 1) * sizeof(int), PU_STATIC, 0); in R_InitTextures()
471 flattranslation = Z_Malloc((numflats + 1) * sizeof(int), PU_STATIC, 0); in R_InitFlats()
495 spritewidth = Z_Malloc(numspritelumps * sizeof(fixed_t), PU_STATIC, 0); in R_InitSpriteLumps()
496 spriteoffset = Z_Malloc(numspritelumps * sizeof(fixed_t), PU_STATIC, 0); in R_InitSpriteLumps()
497 spritetopoffset = Z_Malloc(numspritelumps * sizeof(fixed_t), PU_STATIC, 0); in R_InitSpriteLumps()
532 colormaps = Z_Malloc(length, PU_STATIC, 0); in R_InitColormaps()
661 flatpresent = Z_Malloc(numflats, PU_STATIC, NULL); in R_PrecacheLevel()
683 texturepresent = Z_Malloc(numtextures, PU_STATIC, NULL); in R_PrecacheLevel()
714 spritepresent = Z_Malloc(numsprites, PU_STATIC, NULL); in R_PrecacheLevel()