Lines Matching refs:life_time
80 if (sign.life_time < DC_SIGN_HOLD_TIME) { in drawSign()
85 GLfloat fade = (DC_SIGN_LIFE_TIME - sign.life_time) in drawSign()
124 if (spark.life_time < DC_SPARK_FADE_TIME) in drawCandy()
127 spark.life_time * (1.0f / (GLfloat) DC_SPARK_FADE_TIME)); in drawCandy()
129 else if (spark.life_time < DC_SPARK_FADE_TIME in drawCandy()
131 GLfloat pulse = (spark.life_time - DC_SPARK_FADE_TIME) in drawCandy()
170 if (mote.life_time >= 0 && mote.life_time < GC_DYING_DELAY) in drawCandy()
173 mote.life_time * (1.0f / (GLfloat) GC_DYING_DELAY)); in drawCandy()
176 else if (mote.life_time > -DC_MOTE_COLOR_FADE_TIME) { in drawCandy()
178 = -mote.life_time * (1.0f / (GLfloat) DC_MOTE_COLOR_FADE_TIME); in drawCandy()
191 else if (mote.life_time >= 0 && mote.life_time < GC_DYING_DELAY) in drawCandy()
194 mote.life_time * (1.0f / (GLfloat) GC_DYING_DELAY)); in drawCandy()