Lines Matching refs:IsActive
43 if ( idAsyncNetwork::server.IsActive() ) { in ServerSendReliableMessage()
54 if ( idAsyncNetwork::server.IsActive() ) { in ServerSendReliableMessageExcluding()
65 if ( idAsyncNetwork::server.IsActive() ) { in ServerGetClientPing()
77 if ( idAsyncNetwork::server.IsActive() ) { in ServerGetClientPrediction()
89 if ( idAsyncNetwork::server.IsActive() ) { in ServerGetClientTimeSinceLastPacket()
101 if ( idAsyncNetwork::server.IsActive() ) { in ServerGetClientTimeSinceLastInput()
113 if ( idAsyncNetwork::server.IsActive() ) { in ServerGetClientOutgoingRate()
125 if ( idAsyncNetwork::server.IsActive() ) { in ServerGetClientIncomingRate()
137 if ( idAsyncNetwork::server.IsActive() ) { in ServerGetClientIncomingPacketLoss()
149 if ( idAsyncNetwork::client.IsActive() ) { in ClientSendReliableMessage()
151 } else if ( idAsyncNetwork::server.IsActive() ) { in ClientSendReliableMessage()
162 if ( idAsyncNetwork::client.IsActive() ) { in ClientGetPrediction()
174 if ( idAsyncNetwork::client.IsActive() ) { in ClientGetTimeSinceLastPacket()
186 if ( idAsyncNetwork::client.IsActive() ) { in ClientGetOutgoingRate()
198 if ( idAsyncNetwork::client.IsActive() ) { in ClientGetIncomingRate()
210 if ( idAsyncNetwork::client.IsActive() ) { in ClientGetIncomingPacketLoss()