Lines Matching refs:attachedto

221     pchr->attachedto = ( CHR_REF )MAX_CHR;  in chr_ctor()
420 CHR_REF iattached = pchr->attachedto; in keep_weapons_with_holders()
481 pchr->attachedto = ( CHR_REF )MAX_CHR; in keep_weapons_with_holders()
1061 mount = ChrList.lst[character].attachedto; in detach_character_from_mount()
1080 pchr->attachedto = ( CHR_REF )MAX_CHR; in detach_character_from_mount()
1245 mount = ChrList.lst[character].attachedto; in reset_character_alpha()
1342 if ( pmount->ismount && INGAME_CHR( pmount->attachedto ) ) return rv_fail; in attach_character_to_mount()
1346 prider->attachedto = imount; in attach_character_to_mount()
1696 if ( INGAME_CHR( pitem->attachedto ) ) in chr_add_pack_item()
1721 if ( INGAME_CHR( pitem->attachedto ) ) in chr_add_pack_item()
1955 pkey->attachedto = ( CHR_REF )MAX_CHR; in drop_keys()
2171 if ( MAX_CHR != pchr_b->attachedto ) continue; in character_grab_stuff()
3369 if ( healer != character && pchr_h->attachedto != character && ABS( amount ) > HURTDAMAGE ) in heal_character()
3409 if ( INGAME_CHR( pchr->attachedto ) ) in cleanup_one_character()
4153 …if ( DEFINED_CHR( pchr->attachedto ) && CHR_INFINITE_WEIGHT != pchr->phys.weight && !pchr->safe_va… in chr_config_do_init()
4213 …if ( !INGAME_CHR( pchr->attachedto ) && pcap->ripple && pchr->pos.z + pchr->chr_min_cv.maxs[OCT_Z]… in chr_config_do_active()
5038 if ( pitem->attachedto != iholder ) return bfalse; in set_weapongrip()
5048 if ( iholder != mcache->grip_chr || pitem->attachedto != iholder ) in set_weapongrip()
5323 if ( INGAME_CHR( pchr->attachedto ) ) in change_character()
5325 set_weapongrip( ichr, pchr->attachedto, slot_to_grip_offset( pchr->inwhich_slot ) ); in change_character()
5331 EGOBOO_ASSERT( ChrList.lst[item].attachedto == ichr ); in change_character()
5338 EGOBOO_ASSERT( ChrList.lst[item].attachedto == ichr ); in change_character()
5450 if ( INGAME_CHR( pchr->attachedto ) ) in switch_team()
5452 chr_t *pmount = ChrList.lst + pchr->attachedto; in switch_team()
5456 if ( INGAME_CHR( pchr->attachedto ) ) in switch_team()
5458 chr_t *pmount = ChrList.lst + pchr->attachedto; in switch_team()
5829 …if (( INGAME_CHR( pchr->attachedto ) || pchr->jumpready || pchr->jumpnumber > 0 ) && pchr->jump_ti… in move_one_character_get_environment()
6002 if ( INGAME_CHR( pchr->attachedto ) ) return; in move_one_character_do_voluntary()
6278 CHR_REF mount = pchr->attachedto; in chr_do_latch_attack()
6425 if ( INGAME_CHR( pchr->attachedto ) ) in chr_do_latch_button()
6902 if ( ACTIVE_CHR( pchr->attachedto ) ) in move_one_character_integrate_motion()
7360 …if ( INGAME_CHR( pchr->attachedto ) && (( ACTION_MI == pinst->action_which ) || ( ACTION_MH == pin… in set_character_animation_rate()
7363 pinst->rate = ChrList.lst[pchr->attachedto].inst.rate; in set_character_animation_rate()
8768 if ( DEFINED_CHR( pchr->attachedto ) ) in chr_get_matrix_cache()
8770 chr_t * pmount = ChrList.lst + pchr->attachedto; in chr_get_matrix_cache()
8782 mc_tmp->grip_chr = pchr->attachedto; in chr_get_matrix_cache()
8784 … get_grip_verts( mc_tmp->grip_verts, pchr->attachedto, slot_to_grip_offset( pchr->inwhich_slot ) ); in chr_get_matrix_cache()
8786 itarget = pchr->attachedto; in chr_get_matrix_cache()
9222 if ( DEFINED_CHR( pchr->attachedto ) ) in chr_update_matrix()
9226 attached_update = chr_update_matrix( ChrList.lst + pchr->attachedto, btrue ); in chr_update_matrix()
9750 object_next = ChrList.lst[object].attachedto; in chr_get_lowest_attachment()
9796 !INGAME_CHR( pchr_a->attachedto ) && has_ride_anim; in chr_can_mount()
9918 imount = pchr->attachedto; in chr_increment_frame()