Lines Matching refs:SPR_CLNK
995 {SPR_CLNK,0,10,{(actionf_p1)A_Look},S_CLINK_LOOK2,0,0}, /* S_CLINK_LOOK1 */
996 {SPR_CLNK,1,10,{(actionf_p1)A_Look},S_CLINK_LOOK1,0,0}, /* S_CLINK_LOOK2 */
997 {SPR_CLNK,0,3,{(actionf_p1)A_Chase},S_CLINK_WALK2,0,0}, /* S_CLINK_WALK1 */
998 {SPR_CLNK,1,3,{(actionf_p1)A_Chase},S_CLINK_WALK3,0,0}, /* S_CLINK_WALK2 */
999 {SPR_CLNK,2,3,{(actionf_p1)A_Chase},S_CLINK_WALK4,0,0}, /* S_CLINK_WALK3 */
1000 {SPR_CLNK,3,3,{(actionf_p1)A_Chase},S_CLINK_WALK1,0,0}, /* S_CLINK_WALK4 */
1001 {SPR_CLNK,4,5,{(actionf_p1)A_FaceTarget},S_CLINK_ATK2,0,0}, /* S_CLINK_ATK1 */
1002 {SPR_CLNK,5,4,{(actionf_p1)A_FaceTarget},S_CLINK_ATK3,0,0}, /* S_CLINK_ATK2 */
1003 {SPR_CLNK,6,7,{(actionf_p1)A_ClinkAttack},S_CLINK_WALK1,0,0}, /* S_CLINK_ATK3 */
1004 {SPR_CLNK,7,3,{NULL},S_CLINK_PAIN2,0,0}, /* S_CLINK_PAIN1 */
1005 {SPR_CLNK,7,3,{(actionf_p1)A_Pain},S_CLINK_WALK1,0,0}, /* S_CLINK_PAIN2 */
1006 {SPR_CLNK,8,6,{NULL},S_CLINK_DIE2,0,0}, /* S_CLINK_DIE1 */
1007 {SPR_CLNK,9,6,{NULL},S_CLINK_DIE3,0,0}, /* S_CLINK_DIE2 */
1008 {SPR_CLNK,10,5,{(actionf_p1)A_Scream},S_CLINK_DIE4,0,0}, /* S_CLINK_DIE3 */
1009 {SPR_CLNK,11,5,{(actionf_p1)A_NoBlocking},S_CLINK_DIE5,0,0}, /* S_CLINK_DIE4 */
1010 {SPR_CLNK,12,5,{NULL},S_CLINK_DIE6,0,0}, /* S_CLINK_DIE5 */
1011 {SPR_CLNK,13,5,{NULL},S_CLINK_DIE7,0,0}, /* S_CLINK_DIE6 */
1012 {SPR_CLNK,14,-1,{NULL},S_NULL,0,0}, /* S_CLINK_DIE7 */