Lines Matching refs:dx4

235 		s32 x3, dx3, x4, dx4, dx;  in gpuDrawPolyF()  local
254 dx4 = ((y1 - y0) != 0) ? (fixed)(((x1 - x0) << FIXED_BITS) * FloatInv(y1 - y0)) : 0; in gpuDrawPolyF()
257 dx4 = ((y1 - y0) != 0) ? (fixed)(((x1 - x0) << FIXED_BITS) / (float)(y1 - y0)) : 0; in gpuDrawPolyF()
262 dx4 = ((y1 - y0) != 0) ? xLoDivx((x1 - x0), (y1 - y0)) : 0; in gpuDrawPolyF()
265 dx4 = ((y1 - y0) != 0) ? GPU_FAST_DIV((x1 - x0) << FIXED_BITS, (y1 - y0)) : 0; in gpuDrawPolyF()
272 dx4 = ((y2 - y0) != 0) ? (fixed)(((x2 - x0) << FIXED_BITS) * FloatInv(y2 - y0)) : 0; in gpuDrawPolyF()
275 dx4 = ((y2 - y0) != 0) ? (fixed)(((x2 - x0) << FIXED_BITS) / (float)(y2 - y0)) : 0; in gpuDrawPolyF()
280 dx4 = ((y2 - y0) != 0) ? xLoDivx((x2 - x0), (y2 - y0)) : 0; in gpuDrawPolyF()
283 dx4 = ((y2 - y0) != 0) ? GPU_FAST_DIV((x2 - x0) << FIXED_BITS, (y2 - y0)) : 0; in gpuDrawPolyF()
299 dx4 = ((y2 - y1) != 0) ? (fixed)(((x2 - x1) << FIXED_BITS) * FloatInv(y2 - y1)) : 0; in gpuDrawPolyF()
301 dx4 = ((y2 - y1) != 0) ? (fixed)(((x2 - x1) << FIXED_BITS) / (float)(y2 - y1)) : 0; in gpuDrawPolyF()
305 dx4 = ((y2 - y1) != 0) ? xLoDivx ((x2 - x1), (y2 - y1)) : 0; in gpuDrawPolyF()
307 dx4 = ((y2 - y1) != 0) ? GPU_FAST_DIV((x2 - x1) << FIXED_BITS, (y2 - y1)) : 0; in gpuDrawPolyF()
312 x4 = i2x(x0) + (dx4 * (y1 - y0)); in gpuDrawPolyF()
335 x4 += (dx4 * (ymin - ya)); in gpuDrawPolyF()
351 x3 += dx3, x4 += dx4 ) in gpuDrawPolyF()
392 s32 x3, dx3, x4, dx4, dx; in gpuDrawPolyFT() local
407 dx4 = (x2 - x1) * ya - (x2 - x0) * yb; in gpuDrawPolyFT()
410 dx = dx4; in gpuDrawPolyFT()
411 if (dx4 < 0) { in gpuDrawPolyFT()
412 dx4 = -dx4; in gpuDrawPolyFT()
419 if (dx4 != 0) { in gpuDrawPolyFT()
420 float finv = FloatInv(dx4); in gpuDrawPolyFT()
427 if (dx4 != 0) { in gpuDrawPolyFT()
428 float fdiv = dx4; in gpuDrawPolyFT()
437 if (dx4 != 0) { in gpuDrawPolyFT()
439 xInv(dx4, iF, iS); in gpuDrawPolyFT()
446 if (dx4 != 0) { in gpuDrawPolyFT()
447 du4 = GPU_FAST_DIV(du4 << FIXED_BITS, dx4); in gpuDrawPolyFT()
448 dv4 = GPU_FAST_DIV(dv4 << FIXED_BITS, dx4); in gpuDrawPolyFT()
476 dx4 = ((y1 - y0) != 0) ? (fixed)(((x1 - x0) << FIXED_BITS) * FloatInv(y1 - y0)) : 0; in gpuDrawPolyFT()
486 dx4 = ((y1 - y0) != 0) ? (fixed)(((x1 - x0) << FIXED_BITS) / (float)(y1 - y0)) : 0; in gpuDrawPolyFT()
499 dx4 = ((y1 - y0) != 0) ? xLoDivx((x1 - x0), (y1 - y0)) : 0; in gpuDrawPolyFT()
508 dx4 = ((y1 - y0) != 0) ? GPU_FAST_DIV((x1 - x0) << FIXED_BITS, (y1 - y0)) : 0; in gpuDrawPolyFT()
522 dx4 = ((y2 - y0) != 0) ? (fixed)(((x2 - x0) << FIXED_BITS) * FloatInv(y2 - y0)) : 0; in gpuDrawPolyFT()
532 dx4 = ((y2 - y0) != 0) ? (fixed)(((x2 - x0) << FIXED_BITS) / (float)(y2 - y0)) : 0; in gpuDrawPolyFT()
545 dx4 = ((y2 - y0) != 0) ? xLoDivx((x2 - x0), (y2 - y0)) : 0; in gpuDrawPolyFT()
554 dx4 = ((y2 - y0) != 0) ? GPU_FAST_DIV((x2 - x0) << FIXED_BITS, (y2 - y0)) : 0; in gpuDrawPolyFT()
577 dx4 = ((y2 - y1) != 0) ? (fixed)(((x2 - x1) << FIXED_BITS) * FloatInv(y2 - y1)) : 0; in gpuDrawPolyFT()
579 dx4 = ((y2 - y1) != 0) ? (fixed)(((x2 - x1) << FIXED_BITS) / (float)(y2 - y1)) : 0; in gpuDrawPolyFT()
583 dx4 = ((y2 - y1) != 0) ? xLoDivx((x2 - x1), (y2 - y1)) : 0; in gpuDrawPolyFT()
585 dx4 = ((y2 - y1) != 0) ? GPU_FAST_DIV((x2 - x1) << FIXED_BITS, (y2 - y1)) : 0; in gpuDrawPolyFT()
590 x4 = i2x(x0) + (dx4 * (y1 - y0)); in gpuDrawPolyFT()
643 x4 += dx4 * (ymin - ya); in gpuDrawPolyFT()
661 x3 += dx3, x4 += dx4, in gpuDrawPolyFT()
716 s32 x3, dx3, x4, dx4, dx; in gpuDrawPolyG() local
731 dx4 = (x2 - x1) * ya - (x2 - x0) * yb; in gpuDrawPolyG()
735 dx = dx4; in gpuDrawPolyG()
736 if (dx4 < 0) { in gpuDrawPolyG()
737 dx4 = -dx4; in gpuDrawPolyG()
745 if (dx4 != 0) { in gpuDrawPolyG()
746 float finv = FloatInv(dx4); in gpuDrawPolyG()
754 if (dx4 != 0) { in gpuDrawPolyG()
755 float fdiv = dx4; in gpuDrawPolyG()
765 if (dx4 != 0) { in gpuDrawPolyG()
767 xInv(dx4, iF, iS); in gpuDrawPolyG()
775 if (dx4 != 0) { in gpuDrawPolyG()
776 dr4 = GPU_FAST_DIV(dr4 << FIXED_BITS, dx4); in gpuDrawPolyG()
777 dg4 = GPU_FAST_DIV(dg4 << FIXED_BITS, dx4); in gpuDrawPolyG()
778 db4 = GPU_FAST_DIV(db4 << FIXED_BITS, dx4); in gpuDrawPolyG()
807 dx4 = ((y1 - y0) != 0) ? (fixed)(((x1 - x0) << FIXED_BITS) * FloatInv(y1 - y0)) : 0; in gpuDrawPolyG()
818 dx4 = ((y1 - y0) != 0) ? (fixed)(((x1 - x0) << FIXED_BITS) / (float)(y1 - y0)) : 0; in gpuDrawPolyG()
832 dx4 = ((y1 - y0) != 0) ? xLoDivx((x1 - x0), (y1 - y0)) : 0; in gpuDrawPolyG()
842 dx4 = ((y1 - y0) != 0) ? GPU_FAST_DIV((x1 - x0) << FIXED_BITS, (y1 - y0)) : 0; in gpuDrawPolyG()
857 dx4 = ((y2 - y0) != 0) ? (fixed)(((x2 - x0) << FIXED_BITS) * FloatInv(y2 - y0)) : 0; in gpuDrawPolyG()
868 dx4 = ((y2 - y0) != 0) ? (fixed)(((x2 - x0) << FIXED_BITS) / (float)(y2 - y0)) : 0; in gpuDrawPolyG()
882 dx4 = ((y2 - y0) != 0) ? xLoDivx((x2 - x0), (y2 - y0)) : 0; in gpuDrawPolyG()
892 dx4 = ((y2 - y0) != 0) ? GPU_FAST_DIV((x2 - x0) << FIXED_BITS, (y2 - y0)) : 0; in gpuDrawPolyG()
916 dx4 = ((y2 - y1) != 0) ? (fixed)(((x2 - x1) << FIXED_BITS) * FloatInv(y2 - y1)) : 0; in gpuDrawPolyG()
918 dx4 = ((y2 - y1) != 0) ? (fixed)(((x2 - x1) << FIXED_BITS) / (float)(y2 - y1)) : 0; in gpuDrawPolyG()
922 dx4 = ((y2 - y1) != 0) ? xLoDivx((x2 - x1), (y2 - y1)) : 0; in gpuDrawPolyG()
924 dx4 = ((y2 - y1) != 0) ? GPU_FAST_DIV((x2 - x1) << FIXED_BITS, (y2 - y1)) : 0; in gpuDrawPolyG()
929 x4 = i2x(x0) + (dx4 * (y1 - y0)); in gpuDrawPolyG()
987 x4 += (dx4 * (ymin - ya)); in gpuDrawPolyG()
1006 x3 += dx3, x4 += dx4, in gpuDrawPolyG()
1064 s32 x3, dx3, x4, dx4, dx; in gpuDrawPolyGT() local
1085 dx4 = (x2 - x1) * ya - (x2 - x0) * yb; in gpuDrawPolyGT()
1091 dx = dx4; in gpuDrawPolyGT()
1092 if (dx4 < 0) { in gpuDrawPolyGT()
1093 dx4 = -dx4; in gpuDrawPolyGT()
1103 if (dx4 != 0) { in gpuDrawPolyGT()
1104 float finv = FloatInv(dx4); in gpuDrawPolyGT()
1114 if (dx4 != 0) { in gpuDrawPolyGT()
1115 float fdiv = dx4; in gpuDrawPolyGT()
1127 if (dx4 != 0) { in gpuDrawPolyGT()
1129 xInv(dx4, iF, iS); in gpuDrawPolyGT()
1139 if (dx4 != 0) { in gpuDrawPolyGT()
1140 du4 = GPU_FAST_DIV(du4 << FIXED_BITS, dx4); in gpuDrawPolyGT()
1141 dv4 = GPU_FAST_DIV(dv4 << FIXED_BITS, dx4); in gpuDrawPolyGT()
1142 dr4 = GPU_FAST_DIV(dr4 << FIXED_BITS, dx4); in gpuDrawPolyGT()
1143 dg4 = GPU_FAST_DIV(dg4 << FIXED_BITS, dx4); in gpuDrawPolyGT()
1144 db4 = GPU_FAST_DIV(db4 << FIXED_BITS, dx4); in gpuDrawPolyGT()
1175 dx4 = ((y1 - y0) != 0) ? (fixed)(((x1 - x0) << FIXED_BITS) * FloatInv(y1 - y0)) : 0; in gpuDrawPolyGT()
1188 dx4 = ((y1 - y0) != 0) ? (fixed)(((x1 - x0) << FIXED_BITS) / (float)(y1 - y0)) : 0; in gpuDrawPolyGT()
1204 dx4 = ((y1 - y0) != 0) ? xLoDivx((x1 - x0), (y1 - y0)) : 0; in gpuDrawPolyGT()
1216 dx4 = ((y1 - y0) != 0) ? GPU_FAST_DIV((x1 - x0) << FIXED_BITS, (y1 - y0)) : 0; in gpuDrawPolyGT()
1233 dx4 = ((y2 - y0) != 0) ? (fixed)(((x2 - x0) << FIXED_BITS) * FloatInv(y2 - y0)) : 0; in gpuDrawPolyGT()
1246 dx4 = ((y2 - y0) != 0) ? (fixed)(((x2 - x0) << FIXED_BITS) / float(y2 - y0)) : 0; in gpuDrawPolyGT()
1262 dx4 = ((y2 - y0) != 0) ? xLoDivx((x2 - x0), (y2 - y0)) : 0; in gpuDrawPolyGT()
1274 dx4 = ((y2 - y0) != 0) ? GPU_FAST_DIV((x2 - x0) << FIXED_BITS, (y2 - y0)) : 0; in gpuDrawPolyGT()
1301 dx4 = ((y2 - y1) != 0) ? (fixed)(((x2 - x1) << FIXED_BITS) * FloatInv(y2 - y1)) : 0; in gpuDrawPolyGT()
1303 dx4 = ((y2 - y1) != 0) ? (fixed)(((x2 - x1) << FIXED_BITS) / (float)(y2 - y1)) : 0; in gpuDrawPolyGT()
1307 dx4 = ((y2 - y1) != 0) ? xLoDivx((x2 - x1), (y2 - y1)) : 0; in gpuDrawPolyGT()
1309 dx4 = ((y2 - y1) != 0) ? GPU_FAST_DIV((x2 - x1) << FIXED_BITS, (y2 - y1)) : 0; in gpuDrawPolyGT()
1314 x4 = i2x(x0) + (dx4 * (y1 - y0)); in gpuDrawPolyGT()
1380 x4 += (dx4 * (ymin - ya)); in gpuDrawPolyGT()
1401 x3 += dx3, x4 += dx4, in gpuDrawPolyGT()