Lines Matching refs:REGION_GFX3
547 { REGION_GFX3, 0x00000, &gladiator_tile0, 0, 64 },
548 { REGION_GFX3, 0x00000, &gladiator_tileB, 0, 64 },
549 { REGION_GFX3, 0x00000, &gladiator_tileA, 0, 64 },
550 { REGION_GFX3, 0x00000, &gladiator_tile3, 0, 64 }, /* "GLAD..." */
551 { REGION_GFX3, 0x18000, &gladiator_tile0, 0, 64 },
552 { REGION_GFX3, 0x18000, &gladiator_tileB, 0, 64 },
553 { REGION_GFX3, 0x18000, &gladiator_tileA, 0, 64 },
554 { REGION_GFX3, 0x18000, &gladiator_tile3, 0, 64 }, /* ...DIATOR */
555 { REGION_GFX3, 0x18000, &gladiator_tile4, 0, 64 },
556 { REGION_GFX3, 0x18000, &gladiator_tileD, 0, 64 },
557 { REGION_GFX3, 0x18000, &gladiator_tileC, 0, 64 },
558 { REGION_GFX3, 0x18000, &gladiator_tile7, 0, 64 },
675 ROM_REGION( 0x30000, REGION_GFX3 | REGIONFLAG_DISPOSE ) /* sprites */
707 ROM_REGION( 0x30000, REGION_GFX3 | REGIONFLAG_DISPOSE ) /* sprites */