Lines Matching refs:MapPoint

152     startRoad = MapPoint(0, 0);  in parse()
154 tileUnderMouse = MapPoint(0, 0); in parse()
222 MapPoint newCenter( main_screen_originx, main_screen_originy ); in readOrigin()
283 MapPoint GameView::getCenter(){ in getCenter()
292 MapPoint centerTile = getCenter(); in setZoom()
333 void GameView::show( MapPoint map , bool redraw /* = true */ ) in show()
894 MapPoint tile = getTile(event.mousepos); in event()
955 MapPoint endRoad = getTile( event.mousepos ); in event()
961 MapPoint currentTile = startRoad; in event()
1130 show(MapPoint(WORLD_SIDE_LEN / 2, WORLD_SIDE_LEN / 2)); in event()
1192 Vector2 GameView::getScreenPoint(MapPoint map) in getScreenPoint()
1209 MapPoint GameView::getTile(const Vector2& p) in getTile()
1211 MapPoint tile; in getTile()
1263 bool GameView::inCity( MapPoint tile ){ in inCity()
1273 void GameView::drawOverlay(Painter& painter, MapPoint tile){ in drawOverlay()
1300 MapPoint GameView::realTile( MapPoint tile ){ in realTile()
1301 MapPoint real = tile; in realTile()
1312 void GameView::drawTile(Painter& painter, MapPoint tile) in drawTile()
1356 MapPoint lowerRightTile( tile.x + size - 1 , tile.y ); in drawTile()
1404 void GameView::markTile( Painter& painter, MapPoint tile ) in markTile()
1422 MapPoint seCorner( x + cursorSize -1, y + cursorSize -1 ); in markTile()
1517 MapPoint centerTile = getCenter(); in draw()
1551 MapPoint upperLeftTile = getTile( upperLeft ); in draw()
1552 MapPoint upperRightTile = getTile( upperRight ); in draw()
1553 MapPoint lowerLeftTile = getTile( lowerLeft ); in draw()
1563 MapPoint currentTile; in draw()
1597 MapPoint lastRazed( -1,-1 ); in draw()
1724 int GameView::bulldozeCost( MapPoint tile ){ in bulldozeCost()
1736 int GameView::buildCost( MapPoint tile ){ in buildCost()