Lines Matching refs:getInstance

56     Tilesetlist::getInstance()->getSizes(sizes);  in SwitchSetsDialog()
57 Citysetlist::getInstance()->getSizes(sizes); in SwitchSetsDialog()
58 Armysetlist::getInstance()->getSizes(sizes); in SwitchSetsDialog()
64 if ((*it) == GameMap::getInstance()->getTileSize()) in SwitchSetsDialog()
92 Shieldsetlist *sl = Shieldsetlist::getInstance(); in SwitchSetsDialog()
97 if (*i == GameMap::getInstance()->getShieldset()->getName()) in SwitchSetsDialog()
127 Tilesetlist *tl = Tilesetlist::getInstance(); in on_tile_size_changed()
132 if (*i == GameMap::getInstance()->getTileset()->getName()) in on_tile_size_changed()
143 Armysetlist *al = Armysetlist::getInstance(); in on_tile_size_changed()
151 if (*i == Armysetlist::getInstance()->get(armyset)->getName()) in on_tile_size_changed()
163 Citysetlist *cl = Citysetlist::getInstance(); in on_tile_size_changed()
193 subdir = Tilesetlist::getInstance()->getSetDir in run()
196 selected_tileset = Tilesetlist::getInstance()->get(subdir); in run()
198 subdir = Shieldsetlist::getInstance()->getSetDir in run()
200 selected_shieldset = Shieldsetlist::getInstance()->get(subdir); in run()
202 subdir = Citysetlist::getInstance()->getSetDir in run()
205 selected_cityset = Citysetlist::getInstance()->get(subdir); in run()
207 subdir = Armysetlist::getInstance()->getSetDir in run()
210 selected_armyset = Armysetlist::getInstance()->get(subdir); in run()
212 …Armyset *old_armyset = Armysetlist::getInstance()->get(Playerlist::getInstance()->getNeutral()->ge… in run()
215 GameMap::getInstance()->switchArmysets(selected_armyset); in run()
219 GameMap::getInstance()->switchCityset(selected_cityset); in run()
224 GameMap::getInstance()->switchShieldset(selected_shieldset); in run()
229 GameMap::getInstance()->switchTileset(selected_tileset); in run()