Lines Matching refs:GL_TEXTURE_RECTANGLE_ARB

585 		uiTarget = GL_TEXTURE_RECTANGLE_ARB;  in Upload32()
1037 uiTarget = GL_TEXTURE_RECTANGLE_ARB; in R_CreateImage()
1325 qglEnable( GL_TEXTURE_RECTANGLE_ARB ); in R_CreateBuiltinImages()
1326 qglBindTexture( GL_TEXTURE_RECTANGLE_ARB, tr.screenGlow ); in R_CreateBuiltinImages()
1327 …qglTexImage2D( GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA16, glConfig.vidWidth, glConfig.vidHeight, 0, G… in R_CreateBuiltinImages()
1328 qglTexParameteri( GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); in R_CreateBuiltinImages()
1329 qglTexParameteri( GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); in R_CreateBuiltinImages()
1330 qglTexParameteri( GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP ); in R_CreateBuiltinImages()
1331 qglTexParameteri( GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP ); in R_CreateBuiltinImages()
1335 qglBindTexture( GL_TEXTURE_RECTANGLE_ARB, tr.sceneImage ); in R_CreateBuiltinImages()
1336 …qglTexImage2D( GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA16, glConfig.vidWidth, glConfig.vidHeight, 0, G… in R_CreateBuiltinImages()
1337 qglTexParameteri( GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); in R_CreateBuiltinImages()
1338 qglTexParameteri( GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); in R_CreateBuiltinImages()
1339 qglTexParameteri( GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP ); in R_CreateBuiltinImages()
1340 qglTexParameteri( GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP ); in R_CreateBuiltinImages()
1352 qglBindTexture( GL_TEXTURE_RECTANGLE_ARB, tr.blurImage ); in R_CreateBuiltinImages()
1353 …qglTexImage2D( GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA16, r_DynamicGlowWidth->integer, r_DynamicGlowH… in R_CreateBuiltinImages()
1354 qglTexParameteri( GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR ); in R_CreateBuiltinImages()
1355 qglTexParameteri( GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR ); in R_CreateBuiltinImages()
1356 qglTexParameteri( GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP ); in R_CreateBuiltinImages()
1357 qglTexParameteri( GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP ); in R_CreateBuiltinImages()
1358 qglDisable( GL_TEXTURE_RECTANGLE_ARB ); in R_CreateBuiltinImages()