Lines Matching refs:valPos

198 				int valPos = getPossibilityIndex(valIndex,position);  in reset()  local
200 if (possibilities[valPos] != 0) return false; in reset()
619 int valPos = getPossibilityIndex(valIndex,position); in isImpossible() local
620 if (possibilities[valPos] == 0) count++; in isImpossible()
638 int valPos = getPossibilityIndex(valIndex,position); in findPositionWithFewestPossibilities() local
639 if (possibilities[valPos] == 0) count++; in findPositionWithFewestPossibilities()
655 int valPos = getPossibilityIndex(valIndex,position); in guess() local
656 if (possibilities[valPos] == 0){ in guess()
695 int valPos = getPossibilityIndex(valIndex,position); in colBoxReduction() local
696 if(possibilities[valPos] == 0){ in colBoxReduction()
717 int valPos = getPossibilityIndex(valIndex,position); in colBoxReduction() local
718 if (col != col2 && possibilities[valPos] == 0){ in colBoxReduction()
719 possibilities[valPos] = round; in colBoxReduction()
744 int valPos = getPossibilityIndex(valIndex,position); in rowBoxReduction() local
745 if(possibilities[valPos] == 0){ in rowBoxReduction()
766 int valPos = getPossibilityIndex(valIndex,position); in rowBoxReduction() local
767 if (row != row2 && possibilities[valPos] == 0){ in rowBoxReduction()
768 possibilities[valPos] = round; in rowBoxReduction()
792 int valPos = getPossibilityIndex(valIndex,secVal); in pointingRowReduction() local
793 if(possibilities[valPos] == 0){ in pointingRowReduction()
810 int valPos = getPossibilityIndex(valIndex,position); in pointingRowReduction() local
811 if (section != section2 && possibilities[valPos] == 0){ in pointingRowReduction()
812 possibilities[valPos] = round; in pointingRowReduction()
835 int valPos = getPossibilityIndex(valIndex,secVal); in pointingColumnReduction() local
836 if(possibilities[valPos] == 0){ in pointingColumnReduction()
853 int valPos = getPossibilityIndex(valIndex,position); in pointingColumnReduction() local
854 if (section != section2 && possibilities[valPos] == 0){ in pointingColumnReduction()
855 possibilities[valPos] = round; in pointingColumnReduction()
872 int valPos = getPossibilityIndex(valIndex,position); in countPossibilities() local
873 if (possibilities[valPos] == 0) count++; in countPossibilities()
910 int valPos = getPossibilityIndex(valIndex,position); in hiddenPairInColumn() local
911 if (possibilities[valPos] == 0){ in hiddenPairInColumn()
927 int valPos = getPossibilityIndex(valIndex2,position); in hiddenPairInColumn() local
928 if (possibilities[valPos] == 0){ in hiddenPairInColumn()
975 int valPos = getPossibilityIndex(valIndex,position); in hiddenPairInSection() local
976 if (possibilities[valPos] == 0){ in hiddenPairInSection()
992 int valPos = getPossibilityIndex(valIndex2,position); in hiddenPairInSection() local
993 if (possibilities[valPos] == 0){ in hiddenPairInSection()
1040 int valPos = getPossibilityIndex(valIndex,position); in hiddenPairInRow() local
1041 if (possibilities[valPos] == 0){ in hiddenPairInRow()
1057 int valPos = getPossibilityIndex(valIndex2,position); in hiddenPairInRow() local
1058 if (possibilities[valPos] == 0){ in hiddenPairInRow()
1171 int valPos = getPossibilityIndex(valIndex,position); in onlyValueInRow() local
1172 if (possibilities[valPos] == 0){ in onlyValueInRow()
1201 int valPos = getPossibilityIndex(valIndex,position); in onlyValueInColumn() local
1202 if (possibilities[valPos] == 0){ in onlyValueInColumn()
1233 int valPos = getPossibilityIndex(valIndex,position); in onlyValueInSection() local
1234 if (possibilities[valPos] == 0){ in onlyValueInSection()
1262 int valPos = getPossibilityIndex(valIndex,position); in onlyPossibilityForCell() local
1263 if (possibilities[valPos] == 0){ in onlyPossibilityForCell()
1301 int valPos = getPossibilityIndex(valIndex,rowVal); in mark() local
1303 if (possibilities[valPos] == 0){ in mark()
1304 possibilities[valPos] = round; in mark()
1312 int valPos = getPossibilityIndex(valIndex,colVal); in mark() local
1314 if (possibilities[valPos] == 0){ in mark()
1315 possibilities[valPos] = round; in mark()
1324 int valPos = getPossibilityIndex(valIndex,secVal); in mark() local
1326 if (possibilities[valPos] == 0){ in mark()
1327 possibilities[valPos] = round; in mark()
1334 int valPos = getPossibilityIndex(valIndex,position); in mark() local
1335 if (possibilities[valPos] == 0){ in mark()
1336 possibilities[valPos] = round; in mark()