Lines Matching refs:chasecam
2366 qboolean firstperson, chasecam; in CL_AddBeams() local
2390 chasecam = ((b->entity == cl.playernum + 1) && cl_3dcam->value); in CL_AddBeams()
2401 } else if (chasecam) { in CL_AddBeams()
2429 if (chasecam) in CL_AddBeams()
2559 qboolean firstperson, chasecam; in CL_AddPlayerBeams() local
2594 chasecam = ((b->entity == cl.playernum + 1) && cl_3dcam->value); in CL_AddPlayerBeams()
2607 if (firstperson || chasecam) { in CL_AddPlayerBeams()
2618 if (chasecam) { /* Knightmare- use player's in CL_AddPlayerBeams()
2688 if (cl_mod_heatbeam && (b->model == cl_mod_heatbeam) && (firstperson || chasecam)) { in CL_AddPlayerBeams()
2693 if (chasecam) in CL_AddPlayerBeams()
2699 if (chasecam) { in CL_AddPlayerBeams()
2747 if (!chasecam) { in CL_AddPlayerBeams()
2789 if ((cl_mod_heatbeam && (b->model == cl_mod_heatbeam) && (firstperson || chasecam))) { in CL_AddPlayerBeams()