Lines Matching +refs:shrink +refs:vector
6 vector<clientinfo *> duelqueue, allowed, playing, restricted;
14 void shrink() in shrink() function
16 allowed.shrink(0); in shrink()
17 playing.shrink(0); in shrink()
30 shrink(); in reset()
31 duelqueue.shrink(0); in reset()
32 restricted.shrink(0); in reset()
145 vector<int> shots; in layout()
150 clients[j]->weapshots[a][b].projs.shrink(0); in layout()
236 shrink(); in clear()
240 void endffaround(vector<clientinfo *> alive) in endffaround()
259 shrink(); in update()
274 restricted.shrink(0); in update()
290 vector<clientinfo *> duelrand; in update()
357 else shrink(); in update()
364 vector<clientinfo *> alive; in update()