Lines Matching refs:p0_y
5008 VGfloat p0_x, VGfloat p0_y, in vguLine() argument
5016 p0_y = clean_float(p0_y); in vguLine()
5047 RPC_FLOAT(p0_x), RPC_FLOAT(p0_y), in vguLine()
5378 VGfloat p0_x, VGfloat p0_y, in warp_square_to_quad() argument
5402 sum_y = (p0_y + p3_y) - (p1_y + p2_y); in warp_square_to_quad()
5411 a->m[1][0] = (p1_y - p0_y) + (g * p1_y); in warp_square_to_quad()
5412 a->m[1][1] = (p2_y - p0_y) + (h * p2_y); in warp_square_to_quad()
5413 a->m[1][2] = p0_y; in warp_square_to_quad()
5423 VGfloat p0_x, VGfloat p0_y, in warp_quad_to_square() argument
5428 if (!warp_square_to_quad(a, p0_x, p0_y, p1_x, p1_y, p2_x, p2_y, p3_x, p3_y) || in warp_quad_to_square()
5437 VGfloat p0_x, VGfloat p0_y, in vguComputeWarpQuadToSquare() argument
5447 p0_y = clean_float(p0_y); in vguComputeWarpQuadToSquare()
5463 if (!warp_quad_to_square(&a, p0_x, p0_y, p1_x, p1_y, p2_x, p2_y, p3_x, p3_y)) { in vguComputeWarpQuadToSquare()
5471 VGfloat p0_x, VGfloat p0_y, in vguComputeWarpSquareToQuad() argument
5481 p0_y = clean_float(p0_y); in vguComputeWarpSquareToQuad()
5497 if (!warp_square_to_quad(&a, p0_x, p0_y, p1_x, p1_y, p2_x, p2_y, p3_x, p3_y)) { in vguComputeWarpSquareToQuad()
5505 VGfloat p0_x, VGfloat p0_y, in vguComputeWarpQuadToQuad() argument
5519 p0_y = clean_float(p0_y); in vguComputeWarpQuadToQuad()
5543 if (!warp_square_to_quad(&a, p0_x, p0_y, p1_x, p1_y, p2_x, p2_y, p3_x, p3_y) || in vguComputeWarpQuadToQuad()