Lines Matching defs:viewWindow

53 TopOfTowerGuardEncounter::TopOfTowerGuardEncounter(BuriedEngine *vm, Window *viewWindow, const Loca…  in TopOfTowerGuardEncounter()
61 int TopOfTowerGuardEncounter::postEnterRoom(Window *viewWindow, const Location &priorLocation) { in postEnterRoom()
71 int TopOfTowerGuardEncounter::paint(Window *viewWindow, Graphics::Surface *preBuffer) { in paint()
94 TowerStairsGuardEncounter::TowerStairsGuardEncounter(BuriedEngine *vm, Window *viewWindow, const Lo… in TowerStairsGuardEncounter()
99 int TowerStairsGuardEncounter::timerCallback(Window *viewWindow) { in timerCallback()
121 int TowerStairsGuardEncounter::postEnterRoom(Window *viewWindow, const Location &priorLocation) { in postEnterRoom()
133 int TowerStairsGuardEncounter::preExitRoom(Window *viewWindow, const Location &newLocation) { in preExitRoom()
144 WallSlideDeath::WallSlideDeath(BuriedEngine *vm, Window *viewWindow, const LocationStaticData &scen… in WallSlideDeath()
148 int WallSlideDeath::postExitRoom(Window *viewWindow, const Location &newLocation) { in postExitRoom()
178 ExplodingWallSafeDistance::ExplodingWallSafeDistance(BuriedEngine *vm, Window *viewWindow, const Lo… in ExplodingWallSafeDistance()
190 int ExplodingWallSafeDistance::timerCallback(Window *viewWindow) { in timerCallback()
218 ExplodingWallDeath::ExplodingWallDeath(BuriedEngine *vm, Window *viewWindow, const LocationStaticDa… in ExplodingWallDeath()
222 int ExplodingWallDeath::timerCallback(Window *viewWindow) { in timerCallback()
247 KeepInitialWallClimb::KeepInitialWallClimb(BuriedEngine *vm, Window *viewWindow, const LocationStat… in KeepInitialWallClimb()
252 int KeepInitialWallClimb::droppedItem(Window *viewWindow, int itemID, const Common::Point &pointLoc… in droppedItem()
274 int KeepInitialWallClimb::draggingItem(Window *viewWindow, int itemID, const Common::Point &pointLo… in draggingItem()
293 KeepFinalWallClimb::KeepFinalWallClimb(BuriedEngine *vm, Window *viewWindow, const LocationStaticDa… in KeepFinalWallClimb()
299 int KeepFinalWallClimb::postEnterRoom(Window *viewWindow, const Location &priorLocation) { in postEnterRoom()
309 int KeepFinalWallClimb::preExitRoom(Window *viewWindow, const Location &priorLocation) { in preExitRoom()
314 int KeepFinalWallClimb::timerCallback(Window *viewWindow) { in timerCallback()
341 KingsStudyGuard::KingsStudyGuard(BuriedEngine *vm, Window *viewWindow, const LocationStaticData &sc… in KingsStudyGuard()
345 int KingsStudyGuard::preExitRoom(Window *viewWindow, const Location &newLocation) { in preExitRoom()
350 int KingsStudyGuard::postExitRoom(Window *viewWindow, const Location &newLocation) { in postExitRoom()
356 int KingsStudyGuard::postEnterRoom(Window *viewWindow, const Location &priorLocation) { in postEnterRoom()
371 int KingsStudyGuard::timerCallback(Window *viewWindow) { in timerCallback()
406 SmithyBench::SmithyBench(BuriedEngine *vm, Window *viewWindow, const LocationStaticData &sceneStati… in SmithyBench()
416 int SmithyBench::mouseDown(Window *viewWindow, const Common::Point &pointLocation) { in mouseDown()
438 int SmithyBench::mouseUp(Window *viewWindow, const Common::Point &pointLocation) { in mouseUp()
503 int SmithyBench::draggingItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, i… in draggingItem()
510 int SmithyBench::droppedItem(Window *viewWindow, int itemID, const Common::Point &pointLocation, in… in droppedItem()
543 int SmithyBench::specifyCursor(Window *viewWindow, const Common::Point &pointLocation){ in specifyCursor()
598 PickupKingsStudyBooksA::PickupKingsStudyBooksA(BuriedEngine *vm, Window *viewWindow, const Location… in PickupKingsStudyBooksA()
604 int PickupKingsStudyBooksA::mouseUp(Window *viewWindow, const Common::Point &pointLocation) { in mouseUp()
640 int PickupKingsStudyBooksA::specifyCursor(Window *viewWindow, const Common::Point &pointLocation) { in specifyCursor()
653 MainWallCatapultService::MainWallCatapultService(BuriedEngine *vm, Window *viewWindow, const Locati… in MainWallCatapultService()
657 int MainWallCatapultService::timerCallback(Window *viewWindow) { in timerCallback()
692 MiddleBaileyFootprintCapture::MiddleBaileyFootprintCapture(BuriedEngine *vm, Window *viewWindow, co… in MiddleBaileyFootprintCapture()
697 int MiddleBaileyFootprintCapture::locateAttempted(Window *viewWindow, const Common::Point &pointLoc… in locateAttempted()
718 int MiddleBaileyFootprintCapture::specifyCursor(Window *viewWindow, const Common::Point &pointLocat… in specifyCursor()
739 TreasureRoomSwordCapture::TreasureRoomSwordCapture(BuriedEngine *vm, Window *viewWindow, const Loca… in TreasureRoomSwordCapture()
744 int TreasureRoomSwordCapture::locateAttempted(Window *viewWindow, const Common::Point &pointLocatio… in locateAttempted()
779 int TreasureRoomSwordCapture::specifyCursor(Window *viewWindow, const Common::Point &pointLocation)… in specifyCursor()
808 StorageRoomDoor::StorageRoomDoor(BuriedEngine *vm, Window *viewWindow, const LocationStaticData &sc… in StorageRoomDoor()
838 int StorageRoomDoor::mouseDown(Window *viewWindow, const Common::Point &pointLocation) { in mouseDown()
845 int StorageRoomDoor::mouseUp(Window *viewWindow, const Common::Point &pointLocation) { in mouseUp()
869 int StorageRoomDoor::specifyCursor(Window *viewWindow, const Common::Point &pointLocation) { in specifyCursor()
897 StorageRoomCheckUnlock::StorageRoomCheckUnlock(BuriedEngine *vm, Window *viewWindow, const Location… in StorageRoomCheckUnlock()
911 int StorageRoomCheckUnlock::mouseUp(Window *viewWindow, const Common::Point &pointLocation) { in mouseUp()
926 int StorageRoomCheckUnlock::draggingItem(Window *viewWindow, int itemID, const Common::Point &point… in draggingItem()
933 int StorageRoomCheckUnlock::droppedItem(Window *viewWindow, int itemID, const Common::Point &pointL… in droppedItem()
952 int StorageRoomCheckUnlock::specifyCursor(Window *viewWindow, const Common::Point &pointLocation) { in specifyCursor()
965 DeliverLightMessage::DeliverLightMessage(BuriedEngine *vm, Window *viewWindow, const LocationStatic… in DeliverLightMessage()
969 int DeliverLightMessage::postEnterRoom(Window *viewWindow, const Location &priorLocation) { in postEnterRoom()
987 KingsChamberGuardEncounter::KingsChamberGuardEncounter(BuriedEngine *vm, Window *viewWindow, const … in KingsChamberGuardEncounter()
992 int KingsChamberGuardEncounter::postEnterRoom(Window *viewWindow, const Location &priorLocation) { in postEnterRoom()
999 int KingsChamberGuardEncounter::timerCallback(Window *viewWindow) { in timerCallback()
1026 bool SceneViewWindow::initializeCastleTimeZoneAndEnvironment(Window *viewWindow, int environment) { in initializeCastleTimeZoneAndEnvironment()
1151 SceneBase *SceneViewWindow::constructCastleSceneObject(Window *viewWindow, const LocationStaticData… in constructCastleSceneObject()