Lines Matching refs:_saving
49 save->_saving = false; in openForLoading()
72 save->_saving = true; in openForSaving()
87 _minorVersion(0), _saving(false), _inSaveFile(nullptr), _outSaveFile(nullptr), in SaveGame()
93 if (_saving) { in ~SaveGame()
124 if (!_saving) { in beginSection()
160 if (_saving) { in endSection()
169 if (_saving) in read()
178 if (_saving) in readLEUint64()
188 if (_saving) in readLEUint32()
198 if (_saving) in readLEUint16()
208 if (_saving) in readLESint32()
218 if (_saving) in readByte()
242 if (!_saving) in write()
254 if (!_saving) in writeLEUint64()
266 if (!_saving) in writeLEUint32()
278 if (!_saving) in writeLEUint16()
290 if (!_saving) in writeLESint32()
306 if (!_saving) in writeByte()