Lines Matching refs:_oy
153 int y = g_vars->scene29_shooter1->_oy - 48; in sceneHandler29_shootGreen()
167 int y = g_vars->scene29_shooter1->_oy - 14; in sceneHandler29_shootRed()
189 g_vars->scene29_manY = g_nmi->_aniMan->_oy; in sceneHandler29_manJump()
203 g_vars->scene29_manY = g_nmi->_aniMan->_oy; in sceneHandler29_manBend()
338 y = ani->_oy; in sceneHandler29_ballHitCheck()
371 y = ani->_oy; in sceneHandler29_ballHitCheck()
500 g_vars->scene29_manY = g_nmi->_aniMan->_oy; in sceneHandler29_clickPorter()
502 if (ABS(1582 - g_vars->scene29_manX) > 1 || ABS(445 - g_nmi->_aniMan->_oy) > 1 in sceneHandler29_clickPorter()
532 g_vars->scene29_manY = g_nmi->_aniMan->_oy; in sceneHandler29_shootersProcess()
596 int y = ani->_oy; in sceneHandler29_animBearded()
796 g_vars->scene29_manY = g_nmi->_aniMan->_oy; in sceneHandler29()