Lines Matching refs:reel
358 DIRECTION reel = lastreel; // Leave alone if can't decide in GetDirection() local
421 reel = FORWARD; in GetDirection()
424 reel = AWAY; in GetDirection()
427 if (reel != AWAY) // No gratuitous turn in GetDirection()
428 reel = FORWARD; in GetDirection()
435 reel = LEFTREEL; in GetDirection()
438 reel = RIGHTREEL; in GetDirection()
441 if (reel != LEFTREEL) // No gratuitous turn in GetDirection()
442 reel = RIGHTREEL; in GetDirection()
447 reel = (ydir == Y_DOWN) ? FORWARD : AWAY; in GetDirection()
449 reel = (xdir == X_LEFT) ? LEFTREEL : RIGHTREEL; in GetDirection()
454 switch (reel) { in GetDirection()
477 reel = (xdir == X_LEFT) ? LEFTREEL : RIGHTREEL; in GetDirection()
479 reel = (ydir == Y_DOWN) ? FORWARD : AWAY; in GetDirection()
483 return reel; in GetDirection()
491 DIRECTION reel; in GotThereWithoutMoving() local
496 reel = GetDirection(pActor->objX, pActor->objY, curX, curY, pActor->direction, pActor->hCpath); in GotThereWithoutMoving()
498 if (reel != pActor->direction) in GotThereWithoutMoving()
499 SetMoverWalkReel(pActor, reel, pActor->scale, false); in GotThereWithoutMoving()
688 DIRECTION reel; in SetMoverDest() local
695 reel = GetDirection(pActor->objX, pActor->objY, x, y, pActor->direction, pActor->hCpath); in SetMoverDest()
697 if (scale != pActor->scale || reel != pActor->direction) { in SetMoverDest()
698 SetMoverWalkReel(pActor, reel, scale, false); in SetMoverDest()