Lines Matching refs:colX

76 	int colX[] = { 9, 40, 233 };  in init()  local
103 widget = (GUI_Widget *) new GUI_Text(colX[0], textY, 0, 0, 0, "Party formation:", font); in init()
110 …widget = (GUI_Widget *) new GUI_Text(colX[0], textY += row_h, 0, 0, 0, "Look shows private propert… in init()
113 …stealing_button = new GUI_TextToggleButton(this, colX[2], buttonY += row_h, yesno_width, height, y… in init()
121 widget = (GUI_Widget *) new GUI_Text(colX[0], textY += row_h, 0, 0, 0, "Use text gump:", font); in init()
123 …text_gump_button = new GUI_TextToggleButton(this, colX[2], buttonY += row_h, yesno_width, height, … in init()
127 widget = (GUI_Widget *) new GUI_Text(colX[0], textY += row_h, 0, 0, 0, "Converse gump:", font); in init()
139 …widget = (GUI_Widget *) new GUI_Text(colX[0], textY += row_h, 0, 0, 0, "Converse gump has solid bg… in init()
142 …converse_solid_bg_button = new GUI_TextToggleButton(this, colX[2], buttonY += row_h, yesno_width, … in init()
150 …widget = (GUI_Widget *) new GUI_Text(colX[0], textY += row_h * 2, 0, 0, 0, "The following require … in init()
153 widget = (GUI_Widget *) new GUI_Text(colX[1], textY += row_h, 0, 0, 0, "Startup game:", font); in init()
159 widget = (GUI_Widget *) new GUI_Text(colX[1], textY += row_h, 0, 0, 0, "Skip intro:", font); in init()
161 …skip_intro_button = new GUI_TextToggleButton(this, colX[2], buttonY += row_h, yesno_width, height,… in init()
165 widget = (GUI_Widget *) new GUI_Text(colX[1], textY += row_h, 0, 0, 0, "Show console:", font); in init()
167 …show_console_button = new GUI_TextToggleButton(this, colX[2], buttonY += row_h, yesno_width, heigh… in init()
171 …widget = (GUI_Widget *) new GUI_Text(colX[1], textY += row_h, 0, 0, 0, "Use original cursors:", fo… in init()
173 …cursor_button = new GUI_TextToggleButton(this, colX[2], buttonY += row_h, yesno_width, height, yes… in init()