Lines Matching refs:ZVision

48 namespace ZVision {  namespace
50 ResultAction::ResultAction(ZVision *engine, int32 slotKey) : in ResultAction()
60 ActionAdd::ActionAdd(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionAdd()
79 ActionAssign::ActionAssign(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionAssign()
102 ActionAttenuate::ActionAttenuate(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionAttenuate()
123 ActionChangeLocation::ActionChangeLocation(ZVision *engine, int32 slotKey, const Common::String &li… in ActionChangeLocation()
144 ActionCrossfade::ActionCrossfade(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionCrossfade()
188 ActionCursor::ActionCursor(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionCursor()
220 ActionDelayRender::ActionDelayRender(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionDelayRender()
238 ActionDisableControl::ActionDisableControl(ZVision *engine, int32 slotKey, const Common::String &li… in ActionDisableControl()
254 ActionDisplayMessage::ActionDisplayMessage(ZVision *engine, int32 slotKey, const Common::String &li… in ActionDisplayMessage()
275 ActionDissolve::ActionDissolve(ZVision *engine) : in ActionDissolve()
289 ActionDistort::ActionDistort(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionDistort()
318 ActionEnableControl::ActionEnableControl(ZVision *engine, int32 slotKey, const Common::String &line… in ActionEnableControl()
334 ActionFlushMouseEvents::ActionFlushMouseEvents(ZVision *engine, int32 slotKey) : in ActionFlushMouseEvents()
348 ActionInventory::ActionInventory(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionInventory()
400 ActionKill::ActionKill(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionKill()
439 ActionMenuBarEnable::ActionMenuBarEnable(ZVision *engine, int32 slotKey, const Common::String &line… in ActionMenuBarEnable()
455 ActionMusic::ActionMusic(ZVision *engine, int32 slotKey, const Common::String &line, bool global) : in ActionMusic()
534 ActionPanTrack::ActionPanTrack(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionPanTrack()
559 ActionPreferences::ActionPreferences(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionPreferences()
580 ActionPreloadAnimation::ActionPreloadAnimation(ZVision *engine, int32 slotKey, const Common::String… in ActionPreloadAnimation()
619 ActionUnloadAnimation::ActionUnloadAnimation(ZVision *engine, int32 slotKey, const Common::String &… in ActionUnloadAnimation()
639 ActionPlayAnimation::ActionPlayAnimation(ZVision *engine, int32 slotKey, const Common::String &line… in ActionPlayAnimation()
697 ActionPlayPreloadAnimation::ActionPlayPreloadAnimation(ZVision *engine, int32 slotKey, const Common… in ActionPlayPreloadAnimation()
736 ActionRegion::ActionRegion(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionRegion()
815 ActionRandom::ActionRandom(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionRandom()
837 ActionRestoreGame::ActionRestoreGame(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionRestoreGame()
853 ActionRotateTo::ActionRotateTo(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionRotateTo()
871 ActionSetPartialScreen::ActionSetPartialScreen(ZVision *engine, int32 slotKey, const Common::String… in ActionSetPartialScreen()
911 ActionSetScreen::ActionSetScreen(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionSetScreen()
929 ActionStop::ActionStop(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionStop()
944 ActionStreamVideo::ActionStreamVideo(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionStreamVideo()
1042 ActionSyncSound::ActionSyncSound(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionSyncSound()
1070 ActionTimer::ActionTimer(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionTimer()
1094 ActionTtyText::ActionTtyText(ZVision *engine, int32 slotKey, const Common::String &line) : in ActionTtyText()