Lines Matching refs:boardHeight
405 boardHeight = 20,
416 while i <= Master.boardHeight * 2 + 1 do
452 if config == nil or #config ~= Master.boardHeight * 2 + 1 or #config[1] ~= Master.boardWidth * 2 + …
457 while i <= Master.boardHeight * 2 + 1 do
460 … if i == 1 or i == Master.boardHeight * 2 + 1 or j == 1 or j == Master.boardWidth * 2 + 1 then
475 local master = Entity.new(x, y, 0, width / Master.boardWidth, height / Master.boardHeight)
501 local wall = Entity.new(x, y, -y / Master.boardHeight)
542 while i <= Master.boardHeight + 1 do
548 if i <= Master.boardHeight then
553 if i <= Master.boardHeight and j <= Master.boardWidth then
569 if i <= Master.boardHeight then
608 while i <= Master.boardHeight + 1 do
617 if i <= Master.boardHeight then
696 …und = Entity.new(Master.boardWidth / 2, Master.boardHeight / 2, -2, Master.boardWidth, Master.boar…
777 elseif y2 > Master.boardHeight then
778 y = Master.boardHeight - halfSize
802 … if y > e.y and ceil(y) + 1 <= Master.boardHeight and wallsV[ceil(y) + 1][j1 + 1] ~= nil then
828 if i < 1 or i > Master.boardHeight then
1036 self.i = max(1, min(Master.boardHeight, self.i + dy / 2))
1041 self.i = max(1, min(Master.boardHeight, self.i + dy))