Lines Matching refs:max_wgt
1131 int levels, cur_wgt, max_wgt, tmp_lev; in calc_mana() local
1344 case CLASS_MAGE: max_wgt = 150 + get_skill_scale(p_ptr, SKILL_COMBAT, 150); break; in calc_mana()
1345 case CLASS_RANGER: max_wgt = 240 + get_skill_scale(p_ptr, SKILL_COMBAT, 150); break; in calc_mana()
1346 case CLASS_PRIEST: max_wgt = 250 + get_skill_scale(p_ptr, SKILL_COMBAT, 150); break; in calc_mana()
1347 case CLASS_PALADIN: max_wgt = 300 + get_skill_scale(p_ptr, SKILL_COMBAT, 150); break; in calc_mana()
1348 case CLASS_DRUID: max_wgt = 200 + get_skill_scale(p_ptr, SKILL_COMBAT, 150); break; in calc_mana()
1349 case CLASS_SHAMAN: max_wgt = 170 + get_skill_scale(p_ptr, SKILL_COMBAT, 150); break; in calc_mana()
1350 case CLASS_ROGUE: max_wgt = 200 + get_skill_scale(p_ptr, SKILL_COMBAT, 150); break; in calc_mana()
1351 case CLASS_RUNEMASTER: max_wgt = 230 + get_skill_scale(p_ptr, SKILL_COMBAT, 150); break;/*was 270*/ in calc_mana()
1352 case CLASS_MIMIC: max_wgt = 280 + get_skill_scale(p_ptr, SKILL_COMBAT, 150); break; in calc_mana()
1353 case CLASS_ADVENTURER: max_wgt = 210 + get_skill_scale(p_ptr, SKILL_COMBAT, 150); break; in calc_mana()
1355 case CLASS_MINDCRAFTER: max_wgt = 260 + get_skill_scale(p_ptr, SKILL_COMBAT, 150); break; in calc_mana()
1358 default: max_wgt = 1000; break; in calc_mana()
1363 if ((cur_wgt - max_wgt) > 0) { in calc_mana()
1380 new_mana -= (new_mana * (cur_wgt - max_wgt > 100 ? 100 : cur_wgt - max_wgt)) / 100; in calc_mana()