Lines Matching refs:music_enabled

218     int audio_enabled, music_enabled;  member
357 if (game.music_enabled) { in display_menu()
420 if (game.music_enabled) { in display_menu()
605 if (game.music_enabled) { in create_menu()
691 …tion.y >= 456 && event.motion.y < 488 && event.motion.state == SDL_BUTTON(1) && game.music_enabled) in get_input_for_menu()
732 …484 && event.button.x < 613 && event.button.y >= 456 && event.button.y < 488 && game.music_enabled) in get_input_for_menu()
786 else if (keysym.sym == SDLK_m && game.music_enabled) { in get_input_for_menu()
1003 else if (keysym.sym == SDLK_m && game.music_enabled) { in get_input_for_screen()
1533 if (game.music_enabled) randomize_music(); in play_game()
1611 if (game.music_enabled) { in play_level()
1645 if (game.music_enabled) { in play_level()
1674 if (game.music_enabled) { in play_level()
1888 if (game.music_enabled) { in update_timer()
2010 …("Music: ", SERIFG24) + 129 && event.button.y >= 545 && event.button.y < 577 && game.music_enabled) in get_input_for_level()
2040 …tion.y >= 545 && event.motion.y < 577 && event.motion.state == SDL_BUTTON(1) && game.music_enabled) in get_input_for_level()
2088 else if (keysym.sym == SDLK_m && game.music_enabled) { in get_input_for_level()
2620 if (game.music_enabled) { in game_over()
3259 if (game.music_enabled) { in draw_grid_on_screen()
3531 game.audio_enabled = game.music_enabled = 1; in initialize_and_load()
3545 game.music_enabled = 0; in initialize_and_load()
3548 if (game.music_enabled) in initialize_and_load()
3668 if (game.music_enabled) in initialize_and_load()
3898 if (game.music_enabled) in pause_game()
4061 if (game.music_enabled) in unpause_game()