Lines Matching refs:playeringame
684 if (playeringame[netconsole]) in PlayerIsGone()
697 if (playeringame[netconsole]) in PlayerIsGone()
710 if (i != netconsole && playeringame[i] && players[i].Bot == NULL) in PlayerIsGone()
792 if (playeringame[i]) in GetPackets()
1083 if (playeringame[j] && players[j].Bot == NULL) in NetUpdate()
1222 if (playeringame[j] && players[j].Bot == NULL && j != playerfornode[i] && j != consoleplayer) in NetUpdate()
1453 playeringame[netbuffer[1]] = true; in DoArbitrate()
1733 playeringame[i] = true; in D_CheckNetGame()
1772 if (playeringame[i] && i != consoleplayer) in D_QuitNetGame()
2473 if (playeringame[i]) in Net_DoCommand()
2841 if (playeringame[i]) in CCMD()
2875 if (!playeringame[playernum]) in Network_Controller()
2965 if (!playeringame[i]) in CCMD()