Lines Matching refs:num_time_steps

73 …scene, const uniform Vec3f& pos, uniform RTCGeometryType type, uniform unsigned int num_time_steps)
76 rtcSetGeometryTimeStepCount(geom, num_time_steps);
78 for (uniform unsigned int t = 0; t < num_time_steps; t++)
82 …Space3f_rotate(make_Vec3f(0,0,0), make_Vec3f(0,1,0), 2.0f*M_PI*(float)t/(float)(num_time_steps-1));
100 …int addTriangleCube (RTCScene scene, const uniform Vec3f& pos, uniform unsigned int num_time_steps)
104 rtcSetGeometryTimeStepCount(geom,num_time_steps);
107 for (uniform unsigned int t=0; t<num_time_steps; t++)
112 …neSpace3f_rotate(make_Vec3f(0,0,0),make_Vec3f(0,1,0),2.0f*M_PI*(float)t/(float)(num_time_steps-1));
142 …ned int addQuadCube (RTCScene scene, const uniform Vec3f& pos, uniform unsigned int num_time_steps)
146 rtcSetGeometryTimeStepCount(geom,num_time_steps);
149 for (uniform unsigned int t=0; t<num_time_steps; t++)
154 …neSpace3f_rotate(make_Vec3f(0,0,0),make_Vec3f(0,1,0),2.0f*M_PI*(float)t/(float)(num_time_steps-1));
170 …d int addSubdivCube (RTCScene scene, const uniform Vec3f& pos, uniform unsigned int num_time_steps)
174 rtcSetGeometryTimeStepCount(geom,num_time_steps);
189 for (uniform unsigned int t=0; t<num_time_steps; t++)
194 …neSpace3f_rotate(make_Vec3f(0,0,0),make_Vec3f(0,1,0),2.0f*M_PI*(float)t/(float)(num_time_steps-1));
210 …scene, const uniform Vec3f& pos, uniform RTCGeometryType type, uniform unsigned int num_time_steps)
213 rtcSetGeometryTimeStepCount(geom,num_time_steps);
222 for (uniform unsigned int t=0; t<num_time_steps; t++)
227 …neSpace3f_rotate(make_Vec3f(0,0,0),make_Vec3f(0,1,0),2.0f*M_PI*(float)t/(float)(num_time_steps-1));
246 …signed int addLines (RTCScene scene, const uniform Vec3f& pos, uniform unsigned int num_time_steps)
249 rtcSetGeometryTimeStepCount(geom,num_time_steps);
257 for (uniform unsigned int t=0; t<num_time_steps; t++)
262 …neSpace3f_rotate(make_Vec3f(0,0,0),make_Vec3f(0,1,0),2.0f*M_PI*(float)t/(float)(num_time_steps-1));
281 …TriangleCube (RTCScene global_scene, const uniform Vec3f& pos, uniform unsigned int num_time_steps)
294 rtcSetGeometryTimeStepCount(inst,num_time_steps);
296 for (uniform unsigned int t=0; t<num_time_steps; t++)
298 …neSpace3f_rotate(make_Vec3f(0,0,0),make_Vec3f(0,1,0),2.0f*M_PI*(float)t/(float)(num_time_steps-1));
312 …ncedQuadCube (RTCScene global_scene, const uniform Vec3f& pos, uniform unsigned int num_time_steps)
316 rtcSetGeometryTimeStepCount(geom,num_time_steps);
319 for (uniform unsigned int t=0; t<num_time_steps; t++)
324 …ce3f_rotate(make_Vec3f(0,0,0),make_Vec3f(0,1,0),0.5f*2.0f*M_PI*(float)t/(float)(num_time_steps-1));
340 rtcSetGeometryTimeStepCount(inst,num_time_steps);
342 for (uniform unsigned int t=0; t<num_time_steps; t++)
344 …ce3f_rotate(make_Vec3f(0,0,0),make_Vec3f(0,1,0),0.5f*2.0f*M_PI*(float)t/(float)(num_time_steps-1));
366 uniform float ft = 2.0f*M_PI * (uniform float) time / (uniform float) (sphere.num_time_steps-1);
391 const int time_segments = sphere.num_time_steps-1;
395 const float ft0 = 2.0f*M_PI * (float) (itime+0) / (float) (sphere.num_time_steps-1);
396 const float ft1 = 2.0f*M_PI * (float) (itime+1) / (float) (sphere.num_time_steps-1);
443 const int time_segments = sphere.num_time_steps-1;
447 const float ft0 = 2.0f*M_PI * (float) (itime+0) / (float) (sphere.num_time_steps-1);
448 const float ft1 = 2.0f*M_PI * (float) (itime+1) / (float) (sphere.num_time_steps-1);
471 …here (RTCScene scene, const uniform Vec3f& p, uniform float r, uniform unsigned int num_time_steps)
478 sphere->num_time_steps = num_time_steps;
480 rtcSetGeometryTimeStepCount(geom,num_time_steps);