Lines Matching refs:GL_TEXTURE_RECTANGLE_EXT
83 glEnable(GL_TEXTURE_RECTANGLE_EXT);
85 glBindTexture(GL_TEXTURE_RECTANGLE_EXT, textureName);
87 …glTexSubImage2D(GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0, curSize.width, curSize.height, GL_RGBA, GL_UNSI…
100 glDisable(GL_TEXTURE_RECTANGLE_EXT);
225 //glTextureRangeAPPLE(GL_TEXTURE_RECTANGLE_EXT, 0, NULL);
229 glEnable(GL_TEXTURE_RECTANGLE_EXT);
232 glBindTexture(GL_TEXTURE_RECTANGLE_EXT, textureName);
234 glTextureRangeAPPLE(GL_TEXTURE_RECTANGLE_EXT, 0, NULL);
236 glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_STORAGE_HINT_APPLE , client_storage);
238 glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
239 glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
240 glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
241 glTexParameteri(GL_TEXTURE_RECTANGLE_EXT, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
244 …glTexImage2D(GL_TEXTURE_RECTANGLE_EXT, 0, GL_RGBA, curSize.width, curSize.height, 0, GL_BGRA, GL_U…
253 glDisable(GL_TEXTURE_RECTANGLE_EXT);