Lines Matching refs:sframe

165 shader_fade (GstAudioVisualizer * scope, const GstVideoFrame * sframe,  in shader_fade()  argument
175 s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); in shader_fade()
176 ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); in shader_fade()
180 width = GST_VIDEO_FRAME_WIDTH (sframe); in shader_fade()
181 height = GST_VIDEO_FRAME_HEIGHT (sframe); in shader_fade()
194 const GstVideoFrame * sframe, GstVideoFrame * dframe) in shader_fade_and_move_up() argument
203 s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); in shader_fade_and_move_up()
204 ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); in shader_fade_and_move_up()
208 width = GST_VIDEO_FRAME_WIDTH (sframe); in shader_fade_and_move_up()
209 height = GST_VIDEO_FRAME_HEIGHT (sframe); in shader_fade_and_move_up()
222 const GstVideoFrame * sframe, GstVideoFrame * dframe) in shader_fade_and_move_down() argument
231 s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); in shader_fade_and_move_down()
232 ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); in shader_fade_and_move_down()
236 width = GST_VIDEO_FRAME_WIDTH (sframe); in shader_fade_and_move_down()
237 height = GST_VIDEO_FRAME_HEIGHT (sframe); in shader_fade_and_move_down()
250 const GstVideoFrame * sframe, GstVideoFrame * dframe) in shader_fade_and_move_left() argument
259 s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); in shader_fade_and_move_left()
260 ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); in shader_fade_and_move_left()
264 width = GST_VIDEO_FRAME_WIDTH (sframe); in shader_fade_and_move_left()
265 height = GST_VIDEO_FRAME_HEIGHT (sframe); in shader_fade_and_move_left()
282 const GstVideoFrame * sframe, GstVideoFrame * dframe) in shader_fade_and_move_right() argument
291 s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); in shader_fade_and_move_right()
292 ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); in shader_fade_and_move_right()
296 width = GST_VIDEO_FRAME_WIDTH (sframe); in shader_fade_and_move_right()
297 height = GST_VIDEO_FRAME_HEIGHT (sframe); in shader_fade_and_move_right()
314 const GstVideoFrame * sframe, GstVideoFrame * dframe) in shader_fade_and_move_horiz_out() argument
323 s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); in shader_fade_and_move_horiz_out()
324 ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); in shader_fade_and_move_horiz_out()
328 width = GST_VIDEO_FRAME_WIDTH (sframe); in shader_fade_and_move_horiz_out()
329 height = GST_VIDEO_FRAME_HEIGHT (sframe); in shader_fade_and_move_horiz_out()
351 const GstVideoFrame * sframe, GstVideoFrame * dframe) in shader_fade_and_move_horiz_in() argument
360 s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); in shader_fade_and_move_horiz_in()
361 ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); in shader_fade_and_move_horiz_in()
365 width = GST_VIDEO_FRAME_WIDTH (sframe); in shader_fade_and_move_horiz_in()
366 height = GST_VIDEO_FRAME_HEIGHT (sframe); in shader_fade_and_move_horiz_in()
388 const GstVideoFrame * sframe, GstVideoFrame * dframe) in shader_fade_and_move_vert_out() argument
397 s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); in shader_fade_and_move_vert_out()
398 ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); in shader_fade_and_move_vert_out()
402 width = GST_VIDEO_FRAME_WIDTH (sframe); in shader_fade_and_move_vert_out()
403 height = GST_VIDEO_FRAME_HEIGHT (sframe); in shader_fade_and_move_vert_out()
423 const GstVideoFrame * sframe, GstVideoFrame * dframe) in shader_fade_and_move_vert_in() argument
432 s = GST_VIDEO_FRAME_PLANE_DATA (sframe, 0); in shader_fade_and_move_vert_in()
433 ss = GST_VIDEO_FRAME_PLANE_STRIDE (sframe, 0); in shader_fade_and_move_vert_in()
437 width = GST_VIDEO_FRAME_WIDTH (sframe); in shader_fade_and_move_vert_in()
438 height = GST_VIDEO_FRAME_HEIGHT (sframe); in shader_fade_and_move_vert_in()