Lines Matching refs:used_outputs

237                                        key.used_outputs,  in v3d_shader_precompile()
246 key.used_outputs[key.num_used_outputs++] = in v3d_shader_precompile()
262 key.used_outputs, in v3d_shader_precompile()
271 key.used_outputs[key.num_used_outputs++] = in v3d_shader_precompile()
664 STATIC_ASSERT(sizeof(key->used_outputs) == in v3d_update_compiled_gs()
666 memcpy(key->used_outputs, v3d->prog.fs->prog_data.fs->input_slots, in v3d_update_compiled_gs()
667 sizeof(key->used_outputs)); in v3d_update_compiled_gs()
686 memcpy(key->used_outputs, shader_state->tf_outputs, in v3d_update_compiled_gs()
687 sizeof(*key->used_outputs) * shader_state->num_tf_outputs); in v3d_update_compiled_gs()
689 uint32_t size = sizeof(*key->used_outputs) * in v3d_update_compiled_gs()
692 memset(&key->used_outputs[shader_state->num_tf_outputs], in v3d_update_compiled_gs()
736 STATIC_ASSERT(sizeof(key->used_outputs) == in v3d_update_compiled_vs()
738 memcpy(key->used_outputs, v3d->prog.fs->prog_data.fs->input_slots, in v3d_update_compiled_vs()
739 sizeof(key->used_outputs)); in v3d_update_compiled_vs()
742 STATIC_ASSERT(sizeof(key->used_outputs) == in v3d_update_compiled_vs()
744 memcpy(key->used_outputs, v3d->prog.gs->prog_data.gs->input_slots, in v3d_update_compiled_vs()
745 sizeof(key->used_outputs)); in v3d_update_compiled_vs()
793 memcpy(key->used_outputs, shader_state->tf_outputs, in v3d_update_compiled_vs()
794 sizeof(*key->used_outputs) * in v3d_update_compiled_vs()
798 sizeof(*key->used_outputs) * in v3d_update_compiled_vs()
801 memset(&key->used_outputs[shader_state->num_tf_outputs], in v3d_update_compiled_vs()
807 STATIC_ASSERT(sizeof(key->used_outputs) == in v3d_update_compiled_vs()
809 memcpy(key->used_outputs, v3d->prog.gs_bin->prog_data.gs->input_slots, in v3d_update_compiled_vs()
810 sizeof(key->used_outputs)); in v3d_update_compiled_vs()