Lines Matching refs:ComputeOneTextureColour
536 …ComputeOneTextureColour(c1, i->texture, *warps, ipoint, rawnormal, ray, weight, isect, false, true… in ComputeTextureColour()
540 …ComputeOneTextureColour(c1, i->texture, *warps, ipoint, rawnormal, ray, weight, isect, false, fals… in ComputeTextureColour()
564 void Trace::ComputeOneTextureColour(Colour& resultcolour, const TEXTURE *texture, vector<const TEXT… in ComputeOneTextureColour() function in pov::Trace
609 …ComputeOneTextureColour(resultcolour, cur->Vals.Texture, warps, tpoint, rawnormal, ray, weight, is… in ComputeOneTextureColour()
613 …ComputeOneTextureColour(resultcolour, material_map(*tpoint, texture), warps, tpoint, rawnormal, ra… in ComputeOneTextureColour()
637 …ComputeOneTextureColour(resultcolour, cur->Vals.Texture, warps, tpoint, rawnormal, ray, weight, is… in ComputeOneTextureColour()
643 …ComputeOneTextureColour(c2, cur->Vals.Texture, warps, tpoint, rawnormal, ray, weight, isect, shado… in ComputeOneTextureColour()
645 …ComputeOneTextureColour(c2, prev->Vals.Texture, warps, tpoint, rawnormal, ray, weight, isect, shad… in ComputeOneTextureColour()
650 …ComputeOneTextureColour(resultcolour, cur->Vals.Texture, warps, tpoint, rawnormal, ray, weight, is… in ComputeOneTextureColour()
654 …ComputeOneTextureColour(c2, prev->Vals.Texture, warps, tpoint, rawnormal, ray, weight, isect, shad… in ComputeOneTextureColour()
678 …ComputeOneTextureColour(lc, bmap->Blend_Map_Entries[i].Vals.Texture, warps, ipoint, rawnormal, ray… in ComputeAverageTextureColours()
696 …ComputeOneTextureColour(lc, bmap->Blend_Map_Entries[i].Vals.Texture, warps, ipoint, rawnormal, ray… in ComputeAverageTextureColours()
2344 …ComputeOneTextureColour(fc1, i->texture, *warps, ipoint, raw_Normal, lightsourceray, 0.0, isect, t… in ComputeShadowColour()