Lines Matching refs:HH

201                 float HH = HHbuffer[j];  in vibrance()  local
204 float HH = xatan2f (lab->b[i][j], lab->a[i][j]); in vibrance() local
225 … Color::gamutLchonly(HH, sincosval, Lprov, Chprov, saturation, wip, highlight, 0.15f, 0.98f); in vibrance()
231 Color::SkinSat (LL, HH, CC, satredu);// for skin colors in vibrance()
247 if (/*HH> -3.1415f &&*/ HH < -1.5f ) { in vibrance()
255 } else if (/*HH>=-1.5f &&*/ HH < -0.7f ) { in vibrance()
263 } else if (/*HH>=-0.7f &&*/ HH < 0.0f ) { in vibrance()
273 else if (/*HH>= 0.0f &&*/ HH <= 1.4f ) { in vibrance()
281 } else if (/*HH> 1.4f &&*/ HH <= 2.1f ) { in vibrance()
300 if (/*HH> -3.1415f &&*/ HH < -1.5f ) { in vibrance()
309 } else if (/*HH>=-1.5f &&*/ HH < -0.7f ) { in vibrance()
318 } else if (/*HH>=-0.7f &&*/ HH < 0.0f ) { in vibrance()
329 else if (/*HH>= 0.0f &&*/ HH <= 1.4f ) { in vibrance()
338 } else if (/*HH> 1.4f &&*/ HH <= 2.1f ) { in vibrance()
360 if (/*HH> -3.1415f &&*/ HH < -1.5f ) { in vibrance()
369 } else if (/*HH>=-1.5f &&*/ HH < -0.7f ) { in vibrance()
378 } else if (/*HH>=-0.7f &&*/ HH < 0.0f ) { in vibrance()
389 else if (/*HH>= 0.0f &&*/ HH <= 1.4f ) { in vibrance()
398 } else if (/*HH> 1.4f &&*/ HH <= 2.1f ) { in vibrance()
419 if (/*HH> -3.1415f &&*/ HH < -1.5f ) { in vibrance()
428 } else if (/*HH>=-1.5f &&*/ HH < -0.7f ) { in vibrance()
437 } else if (/*HH>=-0.7f &&*/ HH < 0.0f ) { in vibrance()
448 else if (/*HH>= 0.0f &&*/ HH <= 1.4f ) { in vibrance()
457 } else if (/*HH> 1.4f &&*/ HH <= 2.1f ) { in vibrance()
563 if (HH > skbeg && HH < skend) { in vibrance()
565 float HHsk = ask * HH + bsk; in vibrance()
567 float Hc = Hn * xx + HH * (1.f - xx); in vibrance()
568 HH = Hc; in vibrance()
571 float HHsk = ask * HH + bsk; in vibrance()
573 float Hc = Hn * xx + HH * (1.f - xx); in vibrance()
574 float aa = (HH - Hc) / dchr ; in vibrance()
575 float bb = HH - (60.f + dchr) * aa; in vibrance()
576 HH = aa * Chprov + bb; in vibrance()
581 else if (HH > (skbeg - dhue) && HH <= skbeg && Chprov < (60.f + dchr * 0.5f)) { in vibrance()
587 HH = adh * HH + bdh; in vibrance()
589 … } else if (HH >= skend && HH < (skend + dhue) && Chprov < (60.f + dchr * 0.5f)) { in vibrance()
595 HH = adh * HH + bdh; in vibrance()
602 sincosval = xsincosf (HH); in vibrance()
617 Color::AllMunsellLch(Lprov, HH, Chprov, CC, correctionHue); in vibrance()
620 sincosval = xsincosf(HH + correctionHue); in vibrance()