Lines Matching defs:ry
68 color solid_background_texture(const ray *ry) { in solid_background_texture()
73 color sky_sphere_background_texture(const ray *ry) { in sky_sphere_background_texture()
98 color constant_texture(const vector * hit, const texture * tx, const ray * ry) { in constant_texture()
104 color image_cyl_texture(const vector * hit, const texture * tx, const ray * ry) { in image_cyl_texture()
136 color image_sphere_texture(const vector * hit, const texture * tx, const ray * ry) { in image_sphere_texture()
168 color image_plane_texture(const vector * hit, const texture * tx, const ray * ry) { in image_plane_texture()
201 color image_volume_texture(const vector * hit, const texture * tx, const ray * ry) { in image_volume_texture()
240 color grit_texture(const vector * hit, const texture * tx, const ray * ry) { in grit_texture()
256 color checker_texture(const vector * hit, const texture * tx, const ray * ry) { in checker_texture()
286 color cyl_checker_texture(const vector * hit, const texture * tx, const ray * ry) { in cyl_checker_texture()
319 color wood_texture(const vector * hit, const texture * tx, const ray * ry) { in wood_texture()
430 color marble_texture(const vector * hit, const texture * tx, const ray * ry) { in marble_texture()
464 color gnoise_texture(const vector * hit, const texture * tx, const ray * ry) { in gnoise_texture()