Lines Matching refs:entity_
128 if (entity_.Empty()) in SetAnimationSet()
129 entity_ = skeleton_->data->skins[0]->name; in SetAnimationSet()
130 spSkeleton_setSkinByName(skeleton_, entity_.CString()); in SetAnimationSet()
143 if (entity_.Empty()) in SetAnimationSet()
144 entity_ = animationSet_->GetSpriterData()->entities_[0]->name_; in SetAnimationSet()
145 spriterInstance_->SetEntity(entity_); in SetAnimationSet()
156 if (entity == entity_) in SetEntity()
159 entity_ = entity; in SetEntity()
163 spSkeleton_setSkinByName(skeleton_, entity_.CString()); in SetEntity()
166 spriterInstance_->SetEntity(entity_.CString()); in SetEntity()
411 if (entity_.Empty()) in SetSpriterAnimation()
412 entity_ = animationSet_->GetSpriterData()->entities_[0]->name_; in SetSpriterAnimation()
414 if (!spriterInstance_->SetEntity(entity_.CString())) in SetSpriterAnimation()