Lines Matching refs:m_textureHeight
121 m_textureHeight = 0; in NodeImageTexture()
153 m_textureHeight = node.m_textureHeight; in NodeImageTexture()
179 int size = m_textureWidth * m_textureHeight * m_components; in NodeImageTexture()
331 m_textureHeight = 2; in load()
336 while (m_textureHeight < height) in load()
337 m_textureHeight <<= 1; in load()
340 if (width == m_textureWidth && height == m_textureHeight) { in load()
345 if (!iluScale(m_textureWidth, m_textureHeight, m_components)) { in load()
363 if (width == m_textureWidth && height == m_textureHeight) { in load()
368 m_image = new unsigned char[m_textureWidth * m_textureHeight * in load()
373 m_textureWidth, m_textureHeight, GL_UNSIGNED_BYTE, in load()
381 int size = m_textureWidth * m_textureHeight * m_components; in load()
392 int size = m_textureWidth * m_textureHeight * m_components; in load()
452 m_textureWidth, m_textureHeight, 0, in bind()
595 int size = m_textureWidth * m_textureHeight * m_components; in getPixelTexture()
611 texture->image(new SFImage(m_textureWidth, m_textureHeight, m_components, in getPixelTexture()