Lines Matching refs:bitnum

256         int bitnum = dataBitOffset + (x-minX) * pixelBitStride;  in getDataElements()  local
258 int element = data[(y-minY) * scanlineStride + (bitnum >> 3)] & 0xff; in getDataElements()
259 int shift = shiftOffset - (bitnum & 7); in getDataElements()
337 int bitnum = scanbit; in getPixelData() local
339 int shift = shiftOffset - (bitnum & 7); in getPixelData()
341 (byte)(bitMask & (data[index + (bitnum >> 3)] >> shift)); in getPixelData()
342 bitnum += pixbits; in getPixelData()
408 int bitnum = scanbit; in getByteData() local
413 while ((i < w) && ((bitnum & 7) != 0)) { in getByteData()
414 int shift = shiftOffset - (bitnum & 7); in getByteData()
416 (byte)(bitMask & (data[index + (bitnum >> 3)] >> shift)); in getByteData()
417 bitnum += pixbits; in getByteData()
422 int inIndex = index + (bitnum >> 3); in getByteData()
435 bitnum += 8; in getByteData()
453 bitnum += 16; in getByteData()
475 bitnum += 32; in getByteData()
482 int shift = shiftOffset - (bitnum & 7); in getByteData()
484 (byte) (bitMask & (data[index + (bitnum >> 3)] >> shift)); in getByteData()
485 bitnum += pixbits; in getByteData()
513 int bitnum = dataBitOffset + (x-minX) * pixelBitStride; in setDataElements() local
514 int index = (y-minY) * scanlineStride + (bitnum >> 3); in setDataElements()
515 int shift = shiftOffset - (bitnum & 7); in setDataElements()
925 int bitnum = scanbit; in putByteData() local
930 while ((i < w) && ((bitnum & 7) != 0)) { in putByteData()
931 int shift = shiftOffset - (bitnum & 7); in putByteData()
932 element = data[index + (bitnum >> 3)]; in putByteData()
935 data[index + (bitnum >> 3)] = (byte)element; in putByteData()
937 bitnum += pixbits; in putByteData()
942 int inIndex = index + (bitnum >> 3); in putByteData()
957 bitnum += 8; in putByteData()
975 bitnum += 16; in putByteData()
997 bitnum += 32; in putByteData()
1004 int shift = shiftOffset - (bitnum & 7); in putByteData()
1006 element = data[index + (bitnum >> 3)]; in putByteData()
1009 data[index + (bitnum >> 3)] = (byte)element; in putByteData()
1011 bitnum += pixbits; in putByteData()
1047 int bitnum = scanbit; in getPixels() local
1052 while ((i < w) && ((bitnum & 7) != 0)) { in getPixels()
1053 int shift = shiftOffset - (bitnum & 7); in getPixels()
1055 bitMask & (data[index + (bitnum >> 3)] >> shift); in getPixels()
1056 bitnum += pixbits; in getPixels()
1061 int inIndex = index + (bitnum >> 3); in getPixels()
1074 bitnum += 8; in getPixels()
1092 bitnum += 16; in getPixels()
1114 bitnum += 32; in getPixels()
1121 int shift = shiftOffset - (bitnum & 7); in getPixels()
1123 bitMask & (data[index + (bitnum >> 3)] >> shift); in getPixels()
1124 bitnum += pixbits; in getPixels()
1156 int bitnum = scanbit; in setPixels() local
1161 while ((i < w) && ((bitnum & 7) != 0)) { in setPixels()
1162 int shift = shiftOffset - (bitnum & 7); in setPixels()
1163 element = data[index + (bitnum >> 3)]; in setPixels()
1166 data[index + (bitnum >> 3)] = (byte)element; in setPixels()
1168 bitnum += pixbits; in setPixels()
1173 int inIndex = index + (bitnum >> 3); in setPixels()
1187 bitnum += 8; in setPixels()
1205 bitnum += 16; in setPixels()
1227 bitnum += 32; in setPixels()
1234 int shift = shiftOffset - (bitnum & 7); in setPixels()
1236 element = data[index + (bitnum >> 3)]; in setPixels()
1239 data[index + (bitnum >> 3)] = (byte)element; in setPixels()
1241 bitnum += pixbits; in setPixels()