Lines Matching refs:whole_program
180 whole_program = rzalloc (NULL, struct gl_shader_program); in glslopt_shader()
181 assert(whole_program != NULL); in glslopt_shader()
182 whole_program->data = rzalloc(whole_program, struct gl_shader_program_data); in glslopt_shader()
183 assert(whole_program->data != NULL); in glslopt_shader()
184 whole_program->data->InfoLog = ralloc_strdup(whole_program->data, ""); in glslopt_shader()
186 …whole_program->Shaders = reralloc(whole_program, whole_program->Shaders, struct gl_shader *, whole… in glslopt_shader()
187 assert(whole_program->Shaders != NULL); in glslopt_shader()
189 shader = rzalloc(whole_program, gl_shader); in glslopt_shader()
190 whole_program->Shaders[whole_program->NumShaders] = shader; in glslopt_shader()
191 whole_program->NumShaders++; in glslopt_shader()
193 whole_program->data->LinkStatus = LINKING_SUCCESS; in glslopt_shader()
199 ralloc_free(whole_program->_LinkedShaders[i]); in ~glslopt_shader()
200 ralloc_free(whole_program); in ~glslopt_shader()
205 struct gl_shader_program* whole_program; member
690 shader->whole_program, in glslopt_optimize()
691 shader->whole_program->Shaders, in glslopt_optimize()
692 shader->whole_program->NumShaders, in glslopt_optimize()
697 shader->infoLog = shader->whole_program->data->InfoLog; in glslopt_optimize()