Lines Matching refs:vectc
33 vec2 VectorTCToNoiseTC(vec2 vectc)
35 return vectc/uNoiseBoundsPt1;
40 vec2 getNoiseTC(vec2 vectc)
46 return VectorTCToNoiseTC(vectc);
50 return vectc;
57 float getNoise(vec2 vectc)
59 return texture2D(texNoise, getNoiseTC(vectc)).r;
64 vec2 vectc = gl_TexCoord[0].st;
69 float maskCriteria = length(texture2D(texMaskVectors, vectc).xyz);
79 float noise = getNoise(vectc);
84 gl_FragData[0] = texture2D(texLIC, vectc);
88 gl_FragData[1] = vec4(vectc, 0.0, 1.0);