Lines Matching refs:worldPos

103 void vtkContourRepresentation::AddNodeAtPositionInternal( double worldPos[3],  in AddNodeAtPositionInternal()
109 node->WorldPosition[0] = worldPos[0]; in AddNodeAtPositionInternal()
110 node->WorldPosition[1] = worldPos[1]; in AddNodeAtPositionInternal()
111 node->WorldPosition[2] = worldPos[2]; in AddNodeAtPositionInternal()
135 node->WorldPosition[0] = worldPos[0]; in AddNodeAtPositionInternal()
136 node->WorldPosition[1] = worldPos[1]; in AddNodeAtPositionInternal()
137 node->WorldPosition[2] = worldPos[2]; in AddNodeAtPositionInternal()
198 void vtkContourRepresentation::AddNodeAtPositionInternal( double worldPos[3], in AddNodeAtPositionInternal()
205 this->AddNodeAtPositionInternal( worldPos, worldOrient, dispPos ); in AddNodeAtPositionInternal()
209 int vtkContourRepresentation::AddNodeAtWorldPosition( double worldPos[3], in AddNodeAtWorldPosition()
213 if ( !this->PointPlacer->ValidateWorldPosition( worldPos, worldOrient ) ) in AddNodeAtWorldPosition()
220 worldPos, worldOrient, displayPos ); in AddNodeAtWorldPosition()
221 this->AddNodeAtPositionInternal( worldPos, worldOrient, displayPos ); in AddNodeAtWorldPosition()
230 double worldPos[3] = {x, y, z}; in AddNodeAtWorldPosition() local
231 return this->AddNodeAtWorldPosition(worldPos); in AddNodeAtWorldPosition()
235 int vtkContourRepresentation::AddNodeAtWorldPosition( double worldPos[3] ) in AddNodeAtWorldPosition()
238 if ( !this->PointPlacer->ValidateWorldPosition( worldPos ) ) in AddNodeAtWorldPosition()
249 worldPos, worldOrient, displayPos ); in AddNodeAtWorldPosition()
250 this->AddNodeAtPositionInternal( worldPos, worldOrient, displayPos ); in AddNodeAtWorldPosition()
258 double worldPos[3]; in AddNodeAtDisplayPosition() local
267 displayPos, worldPos, in AddNodeAtDisplayPosition()
273 this->AddNodeAtPositionInternal( worldPos, worldOrient, displayPos ); in AddNodeAtDisplayPosition()
334 int vtkContourRepresentation::SetActiveNodeToWorldPosition( double worldPos[3], in SetActiveNodeToWorldPosition()
344 if ( !this->PointPlacer->ValidateWorldPosition( worldPos, worldOrient ) ) in SetActiveNodeToWorldPosition()
350 worldPos, in SetActiveNodeToWorldPosition()
356 int vtkContourRepresentation::SetActiveNodeToWorldPosition( double worldPos[3] ) in SetActiveNodeToWorldPosition()
365 if ( !this->PointPlacer->ValidateWorldPosition( worldPos ) ) in SetActiveNodeToWorldPosition()
375 worldPos, in SetActiveNodeToWorldPosition()
389 double worldPos[3]; in SetActiveNodeToDisplayPosition() local
398 displayPos, worldPos, in SetActiveNodeToDisplayPosition()
405 worldPos, in SetActiveNodeToDisplayPosition()
571 int vtkContourRepresentation::GetNthNodeWorldPosition( int n, double worldPos[3] ) in GetNthNodeWorldPosition()
575 worldPos[0] = node->WorldPosition[0]; in GetNthNodeWorldPosition()
576 worldPos[1] = node->WorldPosition[1]; in GetNthNodeWorldPosition()
577 worldPos[2] = node->WorldPosition[2]; in GetNthNodeWorldPosition()
609 void vtkContourRepresentation::SetNthNodeWorldPositionInternal( int n, double worldPos[3], in SetNthNodeWorldPositionInternal()
612 this->Internal->Nodes[n]->WorldPosition[0] = worldPos[0]; in SetNthNodeWorldPositionInternal()
613 this->Internal->Nodes[n]->WorldPosition[1] = worldPos[1]; in SetNthNodeWorldPositionInternal()
614 this->Internal->Nodes[n]->WorldPosition[2] = worldPos[2]; in SetNthNodeWorldPositionInternal()
617 worldPos, worldOrient, this->Internal->Nodes[n]->NormalizedDisplayPosition ); in SetNthNodeWorldPositionInternal()
629 int vtkContourRepresentation::SetNthNodeWorldPosition( int n, double worldPos[3], in SetNthNodeWorldPosition()
639 if ( !this->PointPlacer->ValidateWorldPosition( worldPos, worldOrient ) ) in SetNthNodeWorldPosition()
644 this->SetNthNodeWorldPositionInternal( n, worldPos, worldOrient ); in SetNthNodeWorldPosition()
649 int vtkContourRepresentation::SetNthNodeWorldPosition( int n, double worldPos[3] ) in SetNthNodeWorldPosition()
658 if ( !this->PointPlacer->ValidateWorldPosition( worldPos ) ) in SetNthNodeWorldPosition()
667 this->SetNthNodeWorldPositionInternal( n, worldPos, worldOrient ); in SetNthNodeWorldPosition()
674 double worldPos[3]; in SetNthNodeDisplayPosition() local
683 displayPos, worldPos, in SetNthNodeDisplayPosition()
689 return this->SetNthNodeWorldPosition( n, worldPos, worldOrient ); in SetNthNodeDisplayPosition()
877 double worldPos[3]; in AddNodeOnContour() local
889 displayPos, worldPos, in AddNodeOnContour()
904 worldPos, in AddNodeOnContour()
912 node->WorldPosition[0] = worldPos[0]; in AddNodeOnContour()
913 node->WorldPosition[1] = worldPos[1]; in AddNodeOnContour()
914 node->WorldPosition[2] = worldPos[2]; in AddNodeOnContour()
918 worldPos, worldOrient, node->NormalizedDisplayPosition ); in AddNodeOnContour()
1182 ::GetRendererComputedDisplayPositionFromWorldPosition( double worldPos[3], in GetRendererComputedDisplayPositionFromWorldPosition()
1188 this->GetRendererComputedDisplayPositionFromWorldPosition( worldPos, in GetRendererComputedDisplayPositionFromWorldPosition()
1196 ::GetRendererComputedDisplayPositionFromWorldPosition( double worldPos[3], in GetRendererComputedDisplayPositionFromWorldPosition()
1200 pos[0] = worldPos[0]; in GetRendererComputedDisplayPositionFromWorldPosition()
1201 pos[1] = worldPos[1]; in GetRendererComputedDisplayPositionFromWorldPosition()
1202 pos[2] = worldPos[2]; in GetRendererComputedDisplayPositionFromWorldPosition()
1267 double ref[3], displayPos[2], worldPos[3]; in InitializeContour() local
1274 displayPos, ref, worldPos, worldOrient ); in InitializeContour()
1321 node->WorldPosition[0] = worldPos[0]; in InitializeContour()
1322 node->WorldPosition[1] = worldPos[1]; in InitializeContour()
1323 node->WorldPosition[2] = worldPos[2]; in InitializeContour()