Lines Matching refs:GL_TEXTURE_3D
161 glBindTexture(GL_TEXTURE_3D, m_texture); in GLTexture3D()
162 glTexImage3D(GL_TEXTURE_3D, 0, 4, width, height, depth, 0, in GLTexture3D()
165 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_REPEAT); in GLTexture3D()
166 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_REPEAT); in GLTexture3D()
167 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT); in GLTexture3D()
168 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); in GLTexture3D()
169 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); in GLTexture3D()
172 glBindTexture(GL_TEXTURE_3D, 0); in GLTexture3D()
179 glBindTexture(GL_TEXTURE_3D, m_texture); in load()
180 glTexImage3D(GL_TEXTURE_3D, 0, 4, width, height, depth, 0, in load()
182 glBindTexture(GL_TEXTURE_3D, 0); in load()
187 glBindTexture(GL_TEXTURE_3D, m_texture); in bind()
188 glEnable(GL_TEXTURE_3D); in bind()
193 glBindTexture(GL_TEXTURE_3D, 0); in unbind()
194 glDisable(GL_TEXTURE_3D); in unbind()