Lines Matching defs:WorkaroundsD3D
27 struct WorkaroundsD3D struct
33 bool mrtPerfWorkaround = false;
35 bool setDataFasterThanImageUpload = false;
44 bool zeroMaxLodWorkaround = false;
49 bool useInstancedPointSpriteEmulation = false;
56 bool depthStencilBlitExtraCopy = false;
61 bool expandIntegerPowExpressions = false;
65 bool flushAfterEndingTransformFeedback = false;
69 bool getDimensionsIgnoresBaseLevel = false;
77 bool preAddTexelFetchOffsets = false;
82 bool emulateTinyStencilTextures = false;
87 bool disableB5G6R5Support = false;
92 bool rewriteUnaryMinusOperator = false;
98 bool emulateIsnanFloat = false;
103 bool callClearTwice = false;
109 bool useSystemMemoryForConstantBuffers = false;
114 bool selectViewInGeometryShader = false;
125 bool addDummyTextureNoRenderTarget = false;