Lines Matching refs:getLevelCount

1017     return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : false);  in isValidLevel()
1111 GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); in createCompleteStorage()
1135 for (int level = 0; level < newCompleteTexStorage->getLevelCount(); level++) in setCompleteTexStorage()
1152 GLint storageLevels = mTexStorage->getLevelCount(); in updateStorage()
1195 const size_t storageLevels = mTexStorage->getLevelCount(); in redefineImage()
1221 return gl::ImageIndexIterator::Make2D(0, mTexStorage->getLevelCount()); in imageIterator()
1233 index.mipIndex >= 0 && index.mipIndex < mTexStorage->getLevelCount()); in isValidIndex()
1589 GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(size, size, 1)); in createCompleteStorage()
1618 for (int level = 0; level < newCompleteTexStorage->getLevelCount(); level++) in setCompleteTexStorage()
1636 GLint storageLevels = mTexStorage->getLevelCount(); in updateStorage()
1653 return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); in isValidFaceLevel()
1733 const int storageLevels = mTexStorage->getLevelCount(); in redefineImage()
1748 return gl::ImageIndexIterator::MakeCube(0, mTexStorage->getLevelCount()); in imageIterator()
1760 index.mipIndex >= 0 && index.mipIndex < mTexStorage->getLevelCount()); in isValidIndex()
2123 …GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, depth)); in createCompleteStorage()
2146 GLint storageLevels = mTexStorage->getLevelCount(); in updateStorage()
2160 return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); in isValidLevel()
2243 const int storageLevels = mTexStorage->getLevelCount(); in redefineImage()
2259 return gl::ImageIndexIterator::Make3D(0, mTexStorage->getLevelCount(), in imageIterator()
2272 index.mipIndex >= 0 && index.mipIndex < mTexStorage->getLevelCount()); in isValidIndex()
2651 GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); in createCompleteStorage()
2674 GLint storageLevels = mTexStorage->getLevelCount(); in updateStorage()
2688 return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); in isValidLevel()
2827 const int storageLevels = mTexStorage->getLevelCount(); in redefineImage()
2843 return gl::ImageIndexIterator::Make2DArray(0, mTexStorage->getLevelCount(), mLayerCounts); in imageIterator()
2860 if (index.mipIndex < 0 || index.mipIndex >= mTexStorage->getLevelCount()) in isValidIndex()
3068 return gl::ImageIndexIterator::Make2D(0, mTexStorage->getLevelCount()); in imageIterator()