Lines Matching refs:GLImage
29 class GLImageSync : public gl::GLImage {
141 void AddClient(gl::GLImage* client) override;
142 void RemoveClient(gl::GLImage* client) override;
143 bool IsClient(gl::GLImage* client) override;
152 explicit ClientInfo(gl::GLImage* client);
155 gl::GLImage* client;
159 gl::GLImage* write_client_;
194 NativeImageBufferEGL::ClientInfo::ClientInfo(gl::GLImage* client) in ClientInfo()
215 void NativeImageBufferEGL::AddClient(gl::GLImage* client) { in AddClient()
220 void NativeImageBufferEGL::RemoveClient(gl::GLImage* client) { in RemoveClient()
235 bool NativeImageBufferEGL::IsClient(gl::GLImage* client) { in IsClient()
261 void AddClient(gl::GLImage* client) override {} in AddClient()
262 void RemoveClient(gl::GLImage* client) override {} in RemoveClient()
263 bool IsClient(gl::GLImage* client) override { return true; } in IsClient()
370 scoped_refptr<gl::GLImage> gl_image( in TextureDefinition()
404 gl::GLImage* existing_image = texture->GetLevelImage(target_, 0); in UpdateTextureInternal()